According to the file "IslaMuelle" in program/character/init the blacksmith shares his greeting with Zaid Murro. I've also found the file "Greetings_alias" in the folder resource/ini/aliases and located Zaid Murro's greeting and the connected voice (spa_m_a_002) in resource/voice/english.
Now, I want to make a greeting especially for the grumpy blacksmith rather than have him share a greeting with anybody else. I've chosen two more aggresive voices (spa_m_a_006 and spa_m_a_007) for him.
Can I simply make a new entry for the blacksmith in Greetings_alias (say Gr_grumpy_blacksmith) and change the greeting line in IslaMuelle to Gr_grumpy_blacksmith? And then either start a new game or use the console to change him?
I'd rather ask first than make a mess of the sounds in a game, I'm still playing. So if I'm about to make a horrible mistake with the above approach, I'd be very grateful to receive a warning.
Now, I want to make a greeting especially for the grumpy blacksmith rather than have him share a greeting with anybody else. I've chosen two more aggresive voices (spa_m_a_006 and spa_m_a_007) for him.
Can I simply make a new entry for the blacksmith in Greetings_alias (say Gr_grumpy_blacksmith) and change the greeting line in IslaMuelle to Gr_grumpy_blacksmith? And then either start a new game or use the console to change him?
I'd rather ask first than make a mess of the sounds in a game, I'm still playing. So if I'm about to make a horrible mistake with the above approach, I'd be very grateful to receive a warning.