Build 14, newest update (April 2022).
I have switched "enable extra sounds" to 0 in InternalSettings.H and I use the updated Usurer_dialog.c supplied by Grey Roger, after which I re-initialized.
I also have made changes in InitItems, so jewelery sneak is set to 0 and skipsell is set to 1, after which I also re-initialized.
Ok, I have made this thread in the wrong place, can it be moved to the troubleshooting forum?
1. I have great fun with the cargo missions, I get from shipwrights, tailors, smiths and apothecary. So when I have finished one mission, I ask for news at the tavern and sail to the craftsman, who has most recently asked for help. Rumours said, the tailor in Governor's Harbour needed help, so I went and tried to find him. But even if I went to every door in the town twice, none of them were marked as the place for tailor - neither with an icon nor a text. I even checked Alicetown to make sure, if the tailor was located elsewhere on Eleuthera, and the rumours and ship's log had got the town wrong.
2. What about making a buyable map over New Granada like for the other islands, so one can travel directly to the right anchor place when close to land? When I first tried to find the anchor place in Cartagena, my sailing around cost me three days.
3. In some of the newer towns like Santiago on Cuba, fast travel only remembers the standard places like the tavern, the trader and the shipwright. Even if I've been finding the blacksmith and the tailor on my own, I still can't fast travel to them. That feature is possible in most other towns, so why not in Santiago? I'll gladly make a list over problematic towns if needed.
I have switched "enable extra sounds" to 0 in InternalSettings.H and I use the updated Usurer_dialog.c supplied by Grey Roger, after which I re-initialized.
I also have made changes in InitItems, so jewelery sneak is set to 0 and skipsell is set to 1, after which I also re-initialized.
Ok, I have made this thread in the wrong place, can it be moved to the troubleshooting forum?
1. I have great fun with the cargo missions, I get from shipwrights, tailors, smiths and apothecary. So when I have finished one mission, I ask for news at the tavern and sail to the craftsman, who has most recently asked for help. Rumours said, the tailor in Governor's Harbour needed help, so I went and tried to find him. But even if I went to every door in the town twice, none of them were marked as the place for tailor - neither with an icon nor a text. I even checked Alicetown to make sure, if the tailor was located elsewhere on Eleuthera, and the rumours and ship's log had got the town wrong.
2. What about making a buyable map over New Granada like for the other islands, so one can travel directly to the right anchor place when close to land? When I first tried to find the anchor place in Cartagena, my sailing around cost me three days.
3. In some of the newer towns like Santiago on Cuba, fast travel only remembers the standard places like the tavern, the trader and the shipwright. Even if I've been finding the blacksmith and the tailor on my own, I still can't fast travel to them. That feature is possible in most other towns, so why not in Santiago? I'll gladly make a list over problematic towns if needed.
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