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Is there a setting or time period where relations between the nations constantly change?

Fluen

Freebooter
In an earlier build or version of build 14 one could choose to have the nations frequently change their relations, which make for a very interesting game, if one sailed under a national flag. Is there a setting or a time period where similar national chaos is possible?
 
It shouldn't happen frequently, but relations can change randomly in FreePlay. They don't change in storylines because a random change could make nonsense of the plot. For example, the early part of "Tales of a Sea Hawk" relies on Britain being at war with France; the effort to recapture Speightstown would look silly if Britain and France make peace. Later on, Silehard is reluctant to send a naval force to find his treasure collection at Bonaire because it would risk war with Holland, which wouldn't bother him if Britain has randomly declared war on Holland anyway.
 
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