If you feel it needs to be retextured I can give it a try later.
Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!
Quick links for Beyond New Horizons
- Download latest version
- Wiki
- FAQ
- Report bugs here
- Bug Tracker on Github
Quick links for Maelstrom
- Download the latest version of Maelstrom
- Download the latest version of ERAS II
- Download the latest version of New Horizons on Maelstrom
Quick links for PotC: New Horizons
- Download latest version
- Wiki
- FAQ
- Report bugs here
Thanks to YOUR votes, GOG.com now sells:
- Sea Dogs
- Sea Dogs: Caribbean Tales
- Sea Dogs: City of Abandoned Ships
Vote now to add Pirates of the Caribbean to the list!
Quick links for AoP2: Gentlemen of Fortune 2
- Downloads and info
- ModDB Profile
- Forums Archive
A Pirate Podcast with Interviews
Music, Comedy and all things Pirate!
- Episode Guide - About - Subscribe -
- Twitter - Facebook - iTunes - Android -
- Youtube - Fill the Coffers -
The Wind mill ( as in @Jack Rackham post ) - Go to Boca de Yuman , Hispaniola - go inland to 1st jungle section and it is there.
What are you planning to do with this windmill? I have my own plans for that area in my "Hornblower" extension, though not inside the windmill because at present it has no inside. But if you're going to make it a functional building then you'll presumably need a new locator outside and in front of the door, which could be useful.Thanks, will look into it. A old windmill sounds like a place which could fit too .
What are you planning to do with this windmill? I have my own plans for that area in my "Hornblower" extension, though not inside the windmill because at present it has no inside. But if you're going to make it a functional building then you'll presumably need a new locator outside and in front of the door, which could be useful.
I think @Grey Roger had some comments on that one, which is why I put a condition in place to prevent it on higher difficulty levels if I recall.Would the tutorial always Trigger on a new game or should we tie it to something?
The "Officer Tutorial", you mean? Nope, @Levis didn't have time yet to do that.Also is the old captain working yet?