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A Pirate Podcast with Interviews
Music, Comedy and all things Pirate!
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Quick links for Beyond New Horizons
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Quick links for Maelstrom
- Download the latest version of Maelstrom
- Download the latest version of ERAS II
- Download the latest version of New Horizons on Maelstrom
Quick links for PotC: New Horizons
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Quick links for AoP2: Gentlemen of Fortune 2
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A Pirate Podcast with Interviews
Music, Comedy and all things Pirate!
- Episode Guide - About - Subscribe -
- Twitter - Facebook - iTunes - Android -
- Youtube - Fill the Coffers -
LAi_SetActorType(characterFromID("soldier1"));
LAi_ActorRunToLocation(CharacterFromID("soldier1"), "reload", "reload4_back", "none", "", "", "", 30.0);
LAi_SetActorType(characterFromID("soldier1"));
LAi_ActorRunToLocation(CharacterFromID("soldier1"), "reload", "reload4_back", "none", "", "", "", 30.0);
LAi_SetActorType(characterFromID("soldier2"));
LAi_ActorRunToLocation(CharacterFromID("soldier2"), "reload", "reload4_back", "none", "", "", "", 30.0);
LAi_SetActorType(characterFromID("soldier3"));
LAi_ActorRunToLocation(CharacterFromID("soldier3"), "reload", "reload4_back", "none", "", "", "", 30.0);
AddMoneyToCharacter(Pchar, -50000);
GiveItem2Character(Pchar, "lockpick");
GiveItem2Character(Pchar, "jewelry3"); // Look in "initItems.c" - "jewelry3" is the ruby
AddMoneyToCharacter(Pchar, 50000);