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Solved Improved console for jumpstarting (And cheaters).

Jelle

HoO Team Member
Creative Support
Provisional
Storm Modder
I maked with help from my brother this:
The bugs are fixed. This is the final Console!!!!
I find new ideas so its not finished i want now the abilities ALL on but one not.
if someone can help me that will be great.
 

Attachments

  • console.c
    11.4 KB · Views: 152
Eeeeeeuuuhhhm...
is this still on my starterpack? :confused:

and Pieter?
wheres the 'NL' loop waar je het gisteren over had 'NL'?
 
Eeeeeeuuuhhhm...
is this still on my starterpack? :confused:
No, it's not. Luffy swapped subjects in mid-thread. Bit confusing, I know. :facepalm

and Pieter?
wheres the 'NL' loop waar je het gisteren over had 'NL'?
Ik had het over een "FOR" loop. Deze om precies te zijn:
Code:
                int idx = GetMainCharacterIndex();
                aref arPerksRoot; makearef(arPerksRoot,ChrPerksList.list);
                int chrPerksQ = GetAttributesNum(arPerksRoot);
                for (i = 0; i <= GetPassengersQuantity(PChar); i++) {
                    if (i > 0) {
                        idx = GetPassenger(PChar, i - 1);
                        if (idx < 0) continue;

                        GiveItem2Character(GetCharacter(idx), "blade13+1");
                        EquipCharacterByItem(GetCharacter(idx), "blade13+1");
                        GiveItem2Character(GetCharacter(idx), "pistol5+2");
                        EquipCharacterByItem(GetCharacter(idx), "pistol5+2");
                        GiveItem2Character(GetCharacter(idx), "commonarmor");
                        EquipCharacterByItem(GetCharacter(idx), "commonarmor");
                        TakeNItems(GetCharacter(idx), "gunpowder", 6);
                        TakeNItems(GetCharacter(idx), "pistolbullets", 6);
                    }

                    for (int s = 0; s < 10; s++) {
                        string skillname = GetSkillName(s);
                        characters[idx].Skill.(skillname) = 10;
                    }

                    for (int p = 0; p < chrPerksQ; p++)
                    {
                        string perkName = GetAttributeName(GetAttributeN(arPerksRoot, p));
                        characters[idx].perks.list.(perkName) = true;
                    }
                }
 
I did it like this:​
Code:
                    for (int s = 0; s < 10; s++)
                    {
                        string skillname = GetSkillName(s);
                        characters[idx].Skill.(skillname) = 10;
                    }
 
                    for (int p = 0; p < chrPerksQ; p++)
                    {
                        string perkName = GetAttributeName(GetAttributeN(arPerksRoot, p));
                        characters[idx].perks.list.(perkName) = true;
                    }
Do you think it will work?
And Pieter, i think you like this https://encrypted-tbn2.gstatic.com/...dI4yGUCEf1MzjabWHGBEXLrLixqoBrYwzoPDvXGFov65j
Download this everyone!
 

Attachments

  • console.c
    12.1 KB · Views: 115
Yes!!!:monkeydance
And my new Avatar!
Look at my new status for more information.
 
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