What does bother me is the whole 3.4 officer perk system as it is still a complete mystery to me. I can't tell what perks belong to whom.
I'll try to explain, but probably
@Levis could do so better.
Different officer types contribute different perks as defined in PROGRAM\Officers.c .
This should have been the case before as well, but as player you never knew because the game didn't tell you in any way.
In Beta 3.4, when you go to F2>Character>Abilities, officers show ONLY those perks that they contribute based on their officer type.
This is changed for Beta 3.5 so that non-contributing perks do show again (
and can be assigned),
but they show at the bottom of the list and have a note that they do not contribute for that officer type.
As a bonus, tick marks are added in that interface for the player and any companion ship captains.
These indicate that some officer already contributes that perk, so you know you don't have to prioritize on that one.
I can't remember now if this applies only to captains or also the other officers though.
Anyway, does that explain something? If not, please let me know what is still confusing.
Better we get it all clarified, eh?