I'll have to play "Hornblower" a bit, or see if I have an old savegame somewhere, so I can look at Styles properly. Looking at his character definition in "PROGRAM\Storyline\Hornblower\characters\init\story.c", he's given some starting skills which probably cause the levelling system to put him to level 29. It might not adjust his HP from the base starting value of 80 after adjusting his level, though. He has the "questchar" attribute to prevent the levelling system from wiping his skills and turning him into a plain average character. I may need to add a 'LAi_SetHP' line to his definition to start him off with HP suitable for a level 9 character. (Amerigo Vieira, whom you'll meet in the "Hard Labours of an Assassin" quest, also has the "questchar" attribute to prevent the levelling system from stripping the "best swordsman in the archipelago" of his fencing skill, and has a 'LAi_SetHP' line to start him off with 150 HP.)
But it shouldn't matter for Styles. If he survives the combat scenes in the Guadeloupe raid, he stays in your "Passengers" list but can't be assigned to your shore party - he's a crewmember, not an officer! So once the main story is over, he'll never again go into a combat, which means his HP is irrelevant.
But it shouldn't matter for Styles. If he survives the combat scenes in the Guadeloupe raid, he stays in your "Passengers" list but can't be assigned to your shore party - he's a crewmember, not an officer! So once the main story is over, he'll never again go into a combat, which means his HP is irrelevant.