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Skip the space between the "@" and the username.@ Pieter Boelen <-- like this?
Maybe @PieterBoelen
@Pieter Boelen
@Talisman, would you be able to fix that? I'm not sure which Wiki page has the offending links.
Indeed tagging "@Pieter", which a fair number of people tend to do, does NOT actually tag me, but some other guy.Hint: type "@", then start typing the user's name. The system should present you with a user name which matches what you've already typed - or, if what you've typed matches several users, a list of users which match. Click the user you're trying to tag and the system will auto-complete it for you. The fact that there is a "Pieter Boelen" whose thumbnail icon in the list matches the avatar seen on his posts, and a "Pieter" whose thumbnail does not match the avatar, should be a bit of a clue as to which one you want.
Maybe @Levis himself could do that bit then?Those links are on @Levis Wiki page here :- New Horizons Modding | PiratesAhoy!
I prefer not to interfere with other people's Wiki pages - if at all possible .
I don't mind, go ahead and change them. I just set them up in the past so at least some info was in there.Those links are on @Levis Wiki page here :- New Horizons Modding | PiratesAhoy!
I prefer not to interfere with other people's Wiki pages - if at all possible .
A can of worms? Man, that's bad news, hoped it would have some futher potential for its decent fighting system at land and its working save/load functions even in battles. You're right, there's no working direct sail in GoF.I personally would never want to touch CoAS modding again.
Not because of anything wrong with the game, but because of the needless can of worms that surrounds it for no good reason.
As far as I'm aware, they never did get a true DirectSail working there, but I could very well be wrong.
Not really news as it was all a long time ago. Thankfully it is in the past now, which is where it should remain.A can of worms? Man, that's bad news
And thanks, Marki. The only reason I bought COAS was because someone on Steam said it had been modded to include directsail. I'm gonna guess that's another mod which I won't mention. If I start doing mods for GOF, that's probably going to be the first.
Hook
I think @Pillat was requesting that if you go from worldmap to 3D sailing mode in "the middle of nowhere", you would be able to sail back to an island.
As far as I'm aware, this is not possible due to game engine limitations.
If there is no Island in the scene, then there is no reference point and therefore the game cannot calculate your movement.
So you end up going nowhere.
I agree it would be nice if that could be fixed, but don't hold out too much hope that it is possible.
I think CoAS has all Islands' geometry in the model of each Island, but only the locators of the current Island.
This means that you can appear to sail to other islands, but without an actual DirectSail mechanic to reload you to the next one, you cannot actually get ashore.
This means that CoAS gives the appearance to have some sort of DirectSail functionality, but it isn't real.
I don't mind, go ahead and change them. I just set them up in the past so at least some info was in there.
exactly, I agree.This means that you can appear to sail to other islands, but without an actual DirectSail mechanic to reload you to the next one, you cannot actually get ashore.
This means that CoAS gives the appearance to have some sort of DirectSail functionality, but it isn't real.