<!--quoteo(post=262698:date=Jun 18 2008, 01:51 AM:name=Morgan Terror)--><div class='quotetop'>QUOTE (Morgan Terror @ Jun 18 2008, 01:51 AM) <a href="index.php?act=findpost&pid=262698"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->well, i have the impression that the stern hangs out too far. but i think that it would look better in the water. as for the bowsprit, a more correct length would be the length you'd get if you'd remove the narrowest section on the end, i think. that's what i'm use to seeing, anyway. maybe each piece could be shortened to get that length, without removing the end piece? also, the vistory has a flagpole of sorts in the middle of the bowsprit. maybe you could add that as well if the ship had one.<!--QuoteEnd--></div><!--QuoteEEnd-->
She definitely has 3 pieces, I'll shorten it slightly and see how it goes. And yes, more detail like that still needs adding, like catheads, anchors, etc.
Update: I didn't get around to a flagpole, but here's an update showing the stern section under construction with the banisters and balconies. The stern hull shape has aslo been altered again to look more shipshape. Also, the platforms that the rigging from the tops connects with have been added, as well as the catheads at the front, but no anchors yet.
<img src="http://img131.imageshack.us/img131/57/nelson11qa9.png" border="0" class="linked-image" />
Shortened the bowpsrit sections, what do you think now?
<img src="http://img214.imageshack.us/img214/4406/nelson12cc5.png" border="0" class="linked-image" />
One last thing, I downloaded the + Nathan Kell thing. Apart from an older Tool, what <i>is</i> all this stuff?
Update: The older tool is even worse. I can't rotate the model without an error message popping up each time I click, and it still isn't showing a model. I might look into Maya and it's plugin later.
@ Kazeite, what is a good poly amount?