Quick update/question #2.
I did separate masts, spars and the rest of the model to different export *.obj files.
When I import an obj into Maya, it works like a single, complicated object (no separation to details).
1. Is it all right, or I should make smaller parts and import them separately?
2. Can I, using this imported chunk, that contains, essentially, the whole ship, add locators and export it to GM, or there is some other magic I should do?
As on the screenshot, I do see my textures, so I very sincerely hope I don't have to do anything new with them.
(the target of conversion at the moment is POTC, as I happen to have it)
I did separate masts, spars and the rest of the model to different export *.obj files.
When I import an obj into Maya, it works like a single, complicated object (no separation to details).
1. Is it all right, or I should make smaller parts and import them separately?
2. Can I, using this imported chunk, that contains, essentially, the whole ship, add locators and export it to GM, or there is some other magic I should do?
As on the screenshot, I do see my textures, so I very sincerely hope I don't have to do anything new with them.
(the target of conversion at the moment is POTC, as I happen to have it)
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