Here is an update of the bugs/exploits I found:
- When you change your ship Appearance, sometimes your companions ship get replaced by your own appearance. Lost a Man'o'war for another bloody Black Pearl
- Talking with Bartolomeo Portuegese in Tavern on Cayman makes impossible to leave Tavern anymore.
- Graphic Glitch during sea battle. It blends you, makes hard to see anything. Happens regularly.
- Skill Enhancing items for Sailing (Sextant, Enh. Compass for example) do not work anymore, if you reload your save after equiping them. I'm not sure, but are my Officers causing that bug? Skill points do not change at all.
- Causing damage to hostile Nations is not equal to the costs to beg mercy from their governour. ( I attacked 1x English fort, plundered 4mil Gold, stolen 2x Warships. I asked the English governour to forget about my hostility and change back to neutral status, he only demanded 45,000 gold for repairs!)
- Muskets are way too expensive (2,500 gold sale rate). At early game, you can just go kill town guards and collect muskets, to earn lots of gold.
- Quest givers or special Officers are not invincible, they can be killed accidently by NPCs or by yourself
- no bombs available at store. Why are there only chainshots, grapes and cannon balls?
- Auto-Trade and Auto-Loot sale behave strange sometimes. Not all loots get sold at all (mostly shortsword or daggers) and have to sell them myself. As for Auto-Trade, instead of buying Rum and Food, my powder or cannon balls, planks get sold and I have to re-buy them.
- After taking Jamaica Fort, lots of Nathaniel Clones are walking along the streets of Jamaica and they are marked as "Soldiers". Does it make any sense?
- You can only choose two different Tattoos from Opium Den. Melee and Sailing. Others are "locked" for unknown reason
- You can also put infinite Tattoos on you, which makes your skill points push upwards. There should be a cap of 1.
- When a thief steals money from you, you can persuade him to give your money back AND then kill/strike the thief with sandbag to get 2x of your stolen money = Profit.
- Ebony is still the most profitable smuggler goods. 600 of em bring about 612,000 gold, you can either go create forests or buy them for cheap in Puerto Rico
- I can't loot my officers anymore, if they die - thus, I lose my valuable stuff
- Whenever I ask crew members to join on land with me, they come without any weapon. My weaponslocker does not fix it. I have to equip them manually. Very annoying
- What are statuettes and skulls (different colors) good for? There is no use for them
- Rare Bug: Game crashes, whenever you go trading right after Fort Capture.
- Bug: Game freezes, when you Auto-Trade your cargo on Black Pearl
- Auto-Trade sometimes causes the trader to have minus stuff (e.g -600 Planks)
Nathaniel questline complete, Mod compatibility: 100 % ( no crashes, even with Fast Travel.)
Horatio Hornblower questline completed, Mod compatibility: 40 % ( crashes often, without [trap] infos from wiki, you won't ever complete it)
What are officer positions (Boatswain, Navigator, Gunner, First at Arms) good for and what kind of functions do they have? And what are the most important skills for each of these officer positions?