<!--quoteo(post=324985:date=Jun 4 2009, 03:07 AM:name=PeterWillemoes)--><div class='quotetop'>QUOTE (PeterWillemoes @ Jun 4 2009, 03:07 AM) <a href="index.php?act=findpost&pid=324985"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oy! Captain Hawk, the maker of many fine ships!
Cheers! <img src="style_emoticons/<#EMO_DIR#>/cheers.gif" style="vertical-align:middle" emoid="
" border="0" alt="cheers.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=325001:date=Jun 4 2009, 04:40 AM:name=Cap'n_Drow)--><div class='quotetop'>QUOTE (Cap'n_Drow @ Jun 4 2009, 04:40 AM) <a href="index.php?act=findpost&pid=325001"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nicely done Cap'n Hawk!
Cap'n Drow<!--QuoteEnd--></div><!--QuoteEEnd-->
THX <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" />
THX also to ZarethPL and Kazete and others involved. making Enterprise and BOUNTY <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid="
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I found out a new thing that was in COAS sloop rigging, that is using "sail0".
With fore sails I think it is very usefull, sail0 sailt x= 0 or - z= > 0. Look Enterprise or Bounty mast1 for
examples, What it does is that now fore sails work with "wind direction" more or less like with real ship, if you have done any sailing you know what I mean. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid="
" border="0" alt="rolleyes.gif" />
For "saild" that is square sails you can adjust "curvature", Bounty b2 sail
cut fore sails so I made sail0 saild x=0 y="about midpoint of sail" = 4,5 z= 0,5, it was this "z" value that made
for less "curvature". <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid="
" border="0" alt="buds.gif" />
For boom sail, "sailf" it helps with "inside out look" sadly not as usefull as with fore sails <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="
" border="0" alt="dunno.gif" />
I changed Bonuty´s boom sail to sail d4 so that it will not get rolled up with "battle sails command",
I think that with real ship you loose steering to windward if you do, at least it did so with my sailboat. <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" />
With tool I changed mast4 ray_d4(boom sail) xx = 1 to xx = -1 With this "-1" change, boom sail works realistic
with wind direction. It goes to leeward (downwind) side of ship.
-------------------------------------------- <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" /> ----------------------------------------------------
Do not know if "sail0" works with potc also, installed alfa 9 and I now have black screen. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="
" border="0" alt="dunno.gif" />
this black screen problem has allways been with my potc game, nothing to do with alfa 9 build I think,
With my work ,that I added to Enterprise and Bounty, use as you like.
P.S I think I will make a new post as "Adjusting rigging with "sail0" with TOOL.