• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Game CTD

Gunnar88

Landlubber
My game crashes averagely every 4 minutes.
When i go from land to sea it crashes, when from sea to world map, it crashes, and when from the world map to sea it also crashes with an error report.
I have activated error logging, now just tell me which files do you need.

Here is system data:
------------------
System Information
------------------
Time of this report: 7/12/2010, 21:34:25
Machine name: HECTOR
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.100216-1514)
Language: English (Regional Setting: Croatian)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: M56S-S3
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+, MMX, 3DNow (2 CPUs), ~2.9GHz
Memory: 2046MB RAM
Page File: 737MB used, 3200MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Radeon X1650 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI Radeon Graphics Processor (0x71C6)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_71C6&SUBSYS_2220148C&REV_00
Display Memory: 256.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: Samsung SyncMaster 755DF(T)
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6925 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/30/2009 04:19:56, 325120 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 9/30/2009 06:18:22, 3565056 bytes
Device Identifier: {D7B71EE2-3286-11CF-316C-2A02A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x71C6
SubSys ID: 0x2220148C
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_1458E601&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5477 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 9/5/2007 11:31:30, 4611072 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Realtek HD Audio Input
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5477 (English)
Driver Attributes: Final Retail
Date and Size: 9/5/2007 11:31:30, 4611072 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

Description: Realtek HD Digital input
Default Sound Capture: No
Default Voice Capture: No
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5477 (English)
Driver Attributes: Final Retail
Date and Size: 9/5/2007 11:31:30, 4611072 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

-----------
DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run

-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Logitech Attack 3 USB
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC214
FF Driver: n/a

Poll w/ Interrupt: No
Registry: OK[/left]
 
To activate PotC's own error logging :-

In your Pirates of The Caribbean folder

Open the Engine Configuration file

Near the top of this file change these entries to show this :->

numoftips = 0
tracefilesoff = 0

[script]

debuginfo = 1
codefiles = 0
runtimelog = 1
;tracefiles = 0


[sound]
sound path = resource\sounds\


This will post System.log - Compile.log - and sometimes Error.log to your Pirates of the Caribbean folder.


Start game & when it crashes look in Pirates of the Caribbean folder find the System - Complie & hopefully Error files and post them here.

:onya
 
To activate PotC's own error logging :-

In your Pirates of The Caribbean folder

Open the Engine Configuration file

Near the top of this file change these entries to show this :->

numoftips = 0
tracefilesoff = 0

[script]

debuginfo = 1
codefiles = 0
runtimelog = 1
;tracefiles = 0


[sound]
sound path = resource\sounds\


This will post System.log - Compile.log - and sometimes Error.log to your Pirates of the Caribbean folder.


Start game & when it crashes look in Pirates of the Caribbean folder find the System - Complie & hopefully Error files and post them here.

:onya

Here are all 3 logs, hope youl figure it out whats wrong, because its not a very enjoyable game if it crashes every 4 minutes

View attachment compile.log
View attachment error.log
View attachment system.log
 
I see no clear reasons for crashing in the log files, I'm afraid. :(

Are you running Build 14 Beta 1 Patch 2?
 
I see no clear reasons for crashing in the log files, I'm afraid. :(

Are you running Build 14 Beta 1 Patch 2?

Yes, im running Build 14 Beta 1 Patch 2

It doesn't happen every time, so it must be something variable. For example, i an go from land to sea, and from sea to world map about maximum 10 times before it crashes, but sometimes it crashes even after the first attempt.

I will try to force it now to crash, maybe the log will show something more then.
 
One thing that's always a good idea is to save often.
You can use the QuickSave (F4) and QuickLoad (F5) as well.
 
Back
Top