Hello there! (HAH did you get this very old meme?)
Jokes asside, the game has been frustrating me to say the least. I have been unable to play the game since it crashes frequently upon combat. As a description: It seems to regularly fail whenever I enter combat, wheter on enemy vessels, wether on contact with the enemy, when fighting random enemies or being assaulted in the streets by some wackadoodle.
Own fixes: Deleted options file, restarted game. No change. Limited frame rate: No change. Compatibility mode Vista 2: even worse, it didn't allow me to click the buttons in the menu, making me unable to launch the game for some reason.
To add to this: Whenever I get into the menu, the buttons of the game flash rapidly sometimes. As if someone put a strobelight on behind the button. Secondly: Whenever I engage in a conversation, game seems to halt for a moment. The Character dialogue picture still moves, but the main character seems to hang up for a moment.
I have put both the compile and error logs in the attachments, hope we can fix this!
Jokes asside, the game has been frustrating me to say the least. I have been unable to play the game since it crashes frequently upon combat. As a description: It seems to regularly fail whenever I enter combat, wheter on enemy vessels, wether on contact with the enemy, when fighting random enemies or being assaulted in the streets by some wackadoodle.
Own fixes: Deleted options file, restarted game. No change. Limited frame rate: No change. Compatibility mode Vista 2: even worse, it didn't allow me to click the buttons in the menu, making me unable to launch the game for some reason.
To add to this: Whenever I get into the menu, the buttons of the game flash rapidly sometimes. As if someone put a strobelight on behind the button. Secondly: Whenever I engage in a conversation, game seems to halt for a moment. The Character dialogue picture still moves, but the main character seems to hang up for a moment.
I have put both the compile and error logs in the attachments, hope we can fix this!