Nightmare
Freebooter
sameThis update is very odd, gives me nerves, looking forward too the next one.
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sameThis update is very odd, gives me nerves, looking forward too the next one.
DeleteAttribute(PostInitQueue,"Characters");
You probably do need to start a new game (sorry) because some things are set wrong.
If its needed I could give a console command to update stuff but for now please start a new game.
See post 22 above. As long as the lag goes away after a short period, it seems the system is back to working as intended.The FPS is smooth now,but there is still some lag at the beginning !
The first time an area is loaded all characters need to be set up. the next time they are set up. This has been moved to the runtime to make loadtimes shorter. I'm still trying to optimize this, but I believe the drop at the start is noticable but not to bad.The FPS is smooth now,but there is still some lag at the beginning !
"Fixed" it is!Second, the FPS at land is fixed and I think it's even better than previous releases of Build 14 of the world of Beta 3. In later games it isn't now very slow.