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Flowgrapher and 3D Artist

ODemuth

The rudder rope guy
Coordinator
Creative Support
3D Artist
Hi guys, I'm a member of Wedori's Drake's Legacy-team.
He is my Maya mentor and I've worked with him for the last 18 months.

I've experiences in CryEngine 2 and CryEngine 3. I've made some gimmicks with CryEngine's scripting tool flowgraph (FG). I'll be the man if you have any questions within FG.
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I've also some experience in Maya. Currently, in my spare time, I'm working on the glorious His Majesty's Bark Endeavour.

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Figurine on the Endeavour's stern
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I am looking forward to joining the crew.
Cheers Oliver
 
Proudly presents one of the old Drakes Legacy guy :D ;)
 
Ahoy and welcome! :ahoy
It's great to see another member of the Drake's Legacy team offering to help us out. We'd be happy to have you on the team!
I've added you to the 3D Artists group. If you'd prefer any other titles, check this thread and let me know.

I'd recommend starting a dedicated thread in this forum for your Endeavour progress. As for flowgraph work, you may want to talk to @Captain Murphy about how you could help.
 
Welcome! I am not overly fond of the FlowGraph process, but that is because I am not afraid to tear into the C++ to do what I need done, lol. I would love some input on the processes that you have done in the past to see how we can make them work in the new core DLL in code. That is a beautiful boat as well. I can't wait to see her in action!
 
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