First of all: Thanks a lot for your comments Petros!!!
<!--QuoteBegin-Petros+--><div class='quotetop'>QUOTE(Petros)</div><div class='quotemain'><!--QuoteEBegin-->1. Game won't load ... reason duplicate definitions (or something like that)
It has to do with CCC code which is in two places, Situations.c and CCCFunctions.c.<!--QuoteEnd--></div><!--QuoteEEnd-->This code was moved from Situations.c to CCCFunctions.c. After that, the Situations.c file was the same again as in the Build, so I left it out of the download because it wasn't needed. Only, it <i>was</i> added in the older PotCMods.zip versions. Stupid mistake of mine. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/diomed.gif" style="vertical-align:middle" emoid=":dio" border="0" alt="diomed.gif" />
<!--QuoteBegin-Petros+--><div class='quotetop'>QUOTE(Petros)</div><div class='quotemain'><!--QuoteEBegin-->2. Line 75 of opium_dialog.c file is still missing the comment out marks // before your comment.<!--QuoteEnd--></div><!--QuoteEEnd-->You're quite right. I remembered I forgot to include that fix after I already uploaded it. Once again a stupid mistake of me. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="
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<!--QuoteBegin-Petros+--><div class='quotetop'>QUOTE(Petros)</div><div class='quotemain'><!--QuoteEBegin-->Things I would like to see changed:
1. This was described by others some time ago but I gusee never got fixed as the fast schooner still takes on water. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="
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In ships_init.c
refShip.WaterLine = 0.3;
should be changed to 0.0
for fast schooner.
I tried it and it works fine.<!--QuoteEnd--></div><!--QuoteEEnd-->Will be done on the next version. Didn't know about that one. Thanks for mentioning it! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid="
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<!--QuoteBegin-Petros+--><div class='quotetop'>QUOTE(Petros)</div><div class='quotemain'><!--QuoteEBegin-->2. As the ruby is described in game as being placed in your sword and "being able to make your hand stronger" <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/bookish.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="bookish.gif" />
in initItems.c for the ruby, add the line
itm.skill.fencing = 1;
Makes sense to me.<!--QuoteEnd--></div><!--QuoteEEnd-->Good point. Been changed now for the next version. Thanks for bringing that one up as well.
I'll be trying to first get a stable version of PotCMods.zip working and then we can remove everything that requires a restart. I'll at least be adding Vassal's weapons as well.
Again: Thanks for the comments. I hope some more people will comment. We need the bugs to be found before they can be fixed, right? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />