Edit Sept. 14, 2015: Here's the first set of new boarding crew members, nine new pirates. It's called A Buttload of Buccaneers. Installation is part drag and drop and part manual file editing, to be compatible with whichever mod you already use. Contains a readme that details installation.
Here's the download, it's a 13mb zipped file
http://s000.tinyupload.com/index.php?file_id=39816749336896942961
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original post:
I'd like to get my feet wet modding Pirates again by increasing the variety of NPCs, even if it's just a palette swap, starting with the pirate crews you fight. Ideally you wouldn't see two identical guys any more. I'd love to move on to officers and town residents after that.
Texture editing shouldn't be a problem but what I need help with is -- which files is that info stored in, like the list of character models the game picks from? I don't think they would need character portraits, but I'm assuming this is going to be as easy as whipping up some new textures, hex-editing the models, then adding those to the list.
Here's the download, it's a 13mb zipped file
http://s000.tinyupload.com/index.php?file_id=39816749336896942961
---
original post:
I'd like to get my feet wet modding Pirates again by increasing the variety of NPCs, even if it's just a palette swap, starting with the pirate crews you fight. Ideally you wouldn't see two identical guys any more. I'd love to move on to officers and town residents after that.
Texture editing shouldn't be a problem but what I need help with is -- which files is that info stored in, like the list of character models the game picks from? I don't think they would need character portraits, but I'm assuming this is going to be as easy as whipping up some new textures, hex-editing the models, then adding those to the list.
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