When you leave the academy, there should be a self-dialog in which you observe a strange storm. That self-dialog triggers the next part of the quest, in which a member of Davy Jones' crew appears and talks to you.
There are problems with the Spanish translation. "PROGRAM\DIALOGS\SPANISH\blaze_dialog.h" is missing a " at the beginning of a line. This causes all self-dialogs to fail. And so the next part of the quest with Davy Jones' crew member is not triggered. After I corrected that line in "blaze_dialog.h", it works:
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As you can see, there are also problems with "Octave Fabre_dialog.h" and "Davycrew_dialog.h". In the English version of "Octave Fabre_dialog.h", you ask if he is Octave Fabre; the Spanish version has something strange instead of "Octave". There is also a problem with "Octave Fabre_dialog.c". His first line shown on screen is "Oui, ?". When there are two punctuation marks with nothing between, it often means something did not work properly in a dialog. There is a preprocessed variable for him to address you differently depending on whether you are male or female, but "Octave Fabre_dialog.c" does not have a line to fill in that variable.
The attached "PROGRAM.zip" contains corrected "Octave Fabre_dialog.c" and "blaze_dialog.h", as well as my attempt to add the ¿ and ¡ needed in Spanish for "Octave Fabre_dialog.h" and "Davycrew_dialog.h". You may want to check them. Also check your copy of "Davy Jones_dialog.h" because you will meet Davy Jones himself later in the quest.