Hello everyone!
First of all: Thank you so much to all of the amazing modders, artists, walking encyclopedias and site staff who kept many of those old games and communities alive over the years, nay decades! It was great to remember one of those games you've played way back as a teen and see that people are still working on it to this day.
Now to the topic at hand:
I'm currently playing the PotC New Horizons mod and I've fallen in love with Rider88's CastelF (Castell Friedrichsburg) brigantine. There's just one tiny thing that is a little bit frustrating to me:
Unlike most other ships, it is so detailed that it has a visible captain's cabin that is nonetheless completely inaccessible. I'd love to be able to enter 1st person view, left-click and clip my way through the closed door and stay there, behind that lovely desk, for parts of my time at sea and "read charts" or something.
I tried to google and search-function my way to a solution myself, but as far as I could tell, Artess999's blender plugin still doesn't support those BSP walk meshes (?) on .gm import or export and I don't own Maya or have any experience with it whatsoever.
Which finally brings me to my question:
Is there a way to achieve this without Maya that I may have missed or would a kind soul with the tools and knowledge to do this be so kind as to make the cabin accessible for the player if that's a trivial thing at all?
Thank you in advance!
First of all: Thank you so much to all of the amazing modders, artists, walking encyclopedias and site staff who kept many of those old games and communities alive over the years, nay decades! It was great to remember one of those games you've played way back as a teen and see that people are still working on it to this day.
Now to the topic at hand:
I'm currently playing the PotC New Horizons mod and I've fallen in love with Rider88's CastelF (Castell Friedrichsburg) brigantine. There's just one tiny thing that is a little bit frustrating to me:
Unlike most other ships, it is so detailed that it has a visible captain's cabin that is nonetheless completely inaccessible. I'd love to be able to enter 1st person view, left-click and clip my way through the closed door and stay there, behind that lovely desk, for parts of my time at sea and "read charts" or something.
I tried to google and search-function my way to a solution myself, but as far as I could tell, Artess999's blender plugin still doesn't support those BSP walk meshes (?) on .gm import or export and I don't own Maya or have any experience with it whatsoever.
Which finally brings me to my question:
Is there a way to achieve this without Maya that I may have missed or would a kind soul with the tools and knowledge to do this be so kind as to make the cabin accessible for the player if that's a trivial thing at all?
Thank you in advance!