• New Horizons on Maelstrom
    Maelstrom New Horizons


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direct sailing inquiry

The problem should be solved in the next Alpha. Just press [0] to prevent updated and press it again once you are done and you are ready for updates again. Should work fine. It just isn't released for Build 14 Alpha yet. I'm still working on that. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
Yes. I hope to release Alpha 6 before I leave, which is meant to include just about everything I can possibly put in before I am forced to stop. Hopefully including new items, improved corpsemode, AoP towns, new ships and character skins and Isla de Muerte. I also want to release another update for Build 13 that will include all Alpha mods that are confirmed working. So confirming Alpha mods to be stable is still pretty important. Like usual. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
Good point. I sent a reminder to Pirate_KK. Here's to hoping he'll figure out how to fix it soon. <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Does anyone know a program condition that is true as long as a ship that has surrendered is around? If yes I can add another check to DS that would prevent surrendeers from disappearing.
 
I'm sorry; I don't know any. You can try PM-ing Maximus. Perhaps he knows.
 
would be handy, but as i said before, the toggle would fix it. but go ahead if you can.
 
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