- Santo Domingo: The little part with Guille the Kid has been changed, it all makes more sense now and even advertises a certain sidequest.
- Easter egg with the Cayman governor calling guards is still to do.
- Changing the name to O'Klee is still to do. But it would probably make sense and save a lot of time to leave the character ID's as O'Byrne.
- For the 'Pastenague' I found a nice spot much closer to Eden Rock, yet slightly hidden in a cove. But so far, executing console didn't dump the neccessary coordinates in compile.log as it does with land locations.
I also have a new dialog where neither "Señor" (it shows as the "SeYor" we've seen before) nor #sSenor# (it doesn't show at all) work.
- Easter egg with the Cayman governor calling guards is still to do.
- Changing the name to O'Klee is still to do. But it would probably make sense and save a lot of time to leave the character ID's as O'Byrne.
- For the 'Pastenague' I found a nice spot much closer to Eden Rock, yet slightly hidden in a cove. But so far, executing console didn't dump the neccessary coordinates in compile.log as it does with land locations.
I also have a new dialog where neither "Señor" (it shows as the "SeYor" we've seen before) nor #sSenor# (it doesn't show at all) work.
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