Having a real manual for Build 14 would be great. If you're looking for documentation, just check out your <i>buildinfo</i> subfolder. That contains just about all documentation there is, including the ReadMe's for Build 11 and Build 12, which, of course, still apply to Build 13. It is great that you want to work on this! <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="

" border="0" alt="doff.gif" />
<b>Random Location Generator</b>
This is an experimental mod by CouchcaptainCharles that is OFF by default. With this mod enabled, when you go up to a closed door and press Space, you won't hear the knock-knock sound, but instead be teleported to a random location, such as a tavern or store or house or something else. You CAN go back to where you came from though. This is a fun mod, but quite weird when the locked doors are locked doors aboard your own ship or town gates or something. <img src="style_emoticons/<#EMO_DIR#>/wacko.gif" style="vertical-align:middle" emoid=":wacko:" border="0" alt="wacko.gif" />
<b>Rapid Raid Mod</b>
This mod consists of two parts:
1) A function that enables you to generate a Rapid Raid of enemies with one line of code. You can define just about all custom settings for this that you might want to. This function does basically the same as CouchcaptainCharles' Ambush mod, so we have two functions by two different people that basically do the same thing. Both work just fine and can be used. Perhaps the Rapid Raid function allows for more tweaking.
2) When you press the Numpad 9 button, a Rapid Raid is immediately triggered. This is useful if you're bored and want to fight some enemies.
<b>Quick-equip Key</b>
I was really fed-up with having to equip all my items through the F2 inventory screen, so I coded in the Quick-equip key. If you press the F-key, the game will try to equip a saber, gun, spyglass, armor, powder flask and ammunition pouch. The game will also try to choose the best item you have. So when you have, for example, looted a good blade, you can just press F to equip it and not bother to go through the inventory screen. I find this highly useful and saves me a lot of messing around in menu's. If you want to equip something else than what the game auto-equipped, you can always manually equip the item you want to through the inventory screen after all.
Also: The non-numpad numeric keys also equip specific weapons:
1 = Equip Regular Blade
2 = Equip Regular Gun
3 = Equip Cobblestone
4 = Equip Sandbag
5 = Equip Etherbottle
6 = Equip Thief's Knife
7 = Equip Poisoned Throwingknife
8 = Equip Stinkpot
9 = Equip Grenade
0 = Equip Your Trusty Fists
This is useful to switch to certain special weapons in mid-fight without using the inventory screen.
Please note: The game DOES take quality into account when choosing the blade/gun it equips. Usually, the game chooses pretty well. Sometimes it doesn't. But you can always choose manually using the inventory screen. If the bladedamage mod is enabled, the game will not auto-equip worn blades, because these might break quickly.
This button is also particularly useful with the bladedamage mod enabled: If your blade breaks in mid-fight, you don't have to put it away, open the inventory to equip a new one and draw your blade again (during which you'll probably have been killed). Instead, just press F to immediately have a blade in your hands again. You just need to be quick enough with this so that you don't get hit while not having a blade in your hands.
<b>Several Pistol Braces</b>
These can be bought/looted. They're basically just multi-shot pistols.