darkevil
Sailor
I can play with the game but about 75 % of the times, when i go to the sea (from leaving an island or in encounter of ships) the game crash in unexpected way.
I thinks it's due to an inapropriate model of ship missing or corrupted. I have seen i one system.lof file those lines:
[codebox]Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 157026224 ticks.
Ship Boat doesn't have fire places
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 12) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 104320892
Island Set
Fader::Init() -> Fader already created, fade out phase
Fader::Init() -> Fader already created, fade out phase
Island Set
Fader::Init() -> Fader already created, fade out phase
Fader::Init() -> Fader already created, fade out phase
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 2) (begin group=0, end group=0)
Begin pointer = 109599980? end pointer = 0
Bad rope data for rope: (rope num = 5) (begin group=2, end group=0)
Begin pointer = 109599980? end pointer = 0
Bad rope data for rope: (rope num = <img src="style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 107284100
Bad rope data for rope: (rope num = 15) (begin group=0, end group=0)
Begin pointer = 107341388? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=0)
Begin pointer = 107341388? end pointer = 0
Bad rope data for rope: (rope num = 16) (begin group=0, end group=0)
Begin pointer = 107402124? end pointer = 0
Bad rope data for rope: (rope num = 17) (begin group=0, end group=0)
Begin pointer = 107402124? end pointer = 0
resource\models\ships\HeavyWarship\HeavyWarship.gm: can't open geometry file
WARNING! Can`t model class pointer for ShipModel
WARNING!!! Missing INIT message to ROPE - bad ship model
Missing INIT message to FLAG: bad MODEL[/codebox]
And after verification, i don't have those files in :resource\models\ships\
I also obtain in one of the rare error.log file i had the following error:
[codebox]RUNTIME ERROR - file: seadogs.c; line: 759
Save - ARef to non existing attributes branch[/codebox]
Even after setting debuginfo, i have only few times "error.log" file and i always having "system.log" and compile.log" files.
I become tired of those crash cause i can play to the game...
Please Help me...
I thinks it's due to an inapropriate model of ship missing or corrupted. I have seen i one system.lof file those lines:
[codebox]Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 157026224 ticks.
Ship Boat doesn't have fire places
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 12) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 104320892
Island Set
Fader::Init() -> Fader already created, fade out phase
Fader::Init() -> Fader already created, fade out phase
Island Set
Fader::Init() -> Fader already created, fade out phase
Fader::Init() -> Fader already created, fade out phase
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 2) (begin group=0, end group=0)
Begin pointer = 109599980? end pointer = 0
Bad rope data for rope: (rope num = 5) (begin group=2, end group=0)
Begin pointer = 109599980? end pointer = 0
Bad rope data for rope: (rope num = <img src="style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 107284100
Bad rope data for rope: (rope num = 15) (begin group=0, end group=0)
Begin pointer = 107341388? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=0)
Begin pointer = 107341388? end pointer = 0
Bad rope data for rope: (rope num = 16) (begin group=0, end group=0)
Begin pointer = 107402124? end pointer = 0
Bad rope data for rope: (rope num = 17) (begin group=0, end group=0)
Begin pointer = 107402124? end pointer = 0
resource\models\ships\HeavyWarship\HeavyWarship.gm: can't open geometry file
WARNING! Can`t model class pointer for ShipModel
WARNING!!! Missing INIT message to ROPE - bad ship model
Missing INIT message to FLAG: bad MODEL[/codebox]
And after verification, i don't have those files in :resource\models\ships\
I also obtain in one of the rare error.log file i had the following error:
[codebox]RUNTIME ERROR - file: seadogs.c; line: 759
Save - ARef to non existing attributes branch[/codebox]
Even after setting debuginfo, i have only few times "error.log" file and i always having "system.log" and compile.log" files.
I become tired of those crash cause i can play to the game...
Please Help me...