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Preprocessor_Add("addr", GetCharacterAddressForm(NPChar, ADDR_CIVIL, false, false));
dialog.text = DLG_TEXT[70];
link.a1 = DLG_TEXT[71];
link.a1.go = "Colony_management";
link.l2 = DLG_TEXT[72];
link.l2.go = "quests";
link.l3 = DLG_TEXT[73];
link.l3.go = "exit";
Yes, dialog text line 70 uses "addr" and is the governor talking to you ("What are your orders, #saddr#?"), while line 72 also uses "addr" for you talking to the governor ("Do you need assistance, #saddr#?"). Different variable will indeed be needed.@Grey Roger In one of the dialog options I believe the addr is also called. So i believe this case two seperate ones need to be made. one for the govenor and one for the player.
'string GetMyAddressForm(ref chr, ref pchr, int addrtype, bool fname, bool lname)' perhaps?Indeed that does sound likely.
For the correct addresss form of the player TO another character, there is a different function; GetMyCharacterAddressForm, I believe.
Preprocessor_Add("addr1", GetMyAddressForm(NPChar, ADDR_CIVIL, false, false));
Preprocessor_Add("addr2", GetCharacterAddressForm(NPChar, PChar, ADDR_CIVIL, false, false));
dialog.text = DLG_TEXT[70];
link.a1 = DLG_TEXT[71];
link.a1.go = "Colony_management";
link.l2 = DLG_TEXT[72];
link.l2.go = "quests";
link.l3 = DLG_TEXT[73];
link.l3.go = "exit";
"What are your orders, #saddr1#?",
"I must manage this colony.",
"Do you need any assistance, #saddr2#?",
Yep, that's the one!'string GetMyAddressForm(ref chr, ref pchr, int addrtype, bool fname, bool lname)' perhaps?
That savegame doesn't exist anymore, because the lack of music made me so sad. I can capture it again though. One moment please.@Cassadar, do you have a savegame with your captured colony?
That should be the quickest way to test if @Grey Roger's fix works as intended.![]()
I think that will be easily fixed. As long as we find something suitable to put into place.That savegame doesn't exist anymore, because the lack of music made me so sad.
I can capture it again though. One moment please.![]()
Seems you got me fooled there!Why not? I think her parents were just cruel.