ovahenort
Landlubber
UPDATED: 26.1.2010
Before everything know that im updating every few days(1-4) so check for updates couse i wont need keep making replys that theme is updated thy
i was learning everything on aop ct and now im starting with coas and making mod...doing everything by myself dunno why
well i finished much things(remade,remove,add new)
working now on texturing everything to better and sharper textures(more realistic)
also preparing to make new quests and new main chars and there is my problem i dont know to make char models didnt learn yet
im looking for person who know work with this things well and if he have time to help me ill post 1 pic of every char only top of it i need more resources about em
UPDATED: 12.1.2010
I want keep everything on 1st page so from now on when ill have something to show ill just add link to this post
It should go like this 1 line =3 links like:
Lugger Hull1 Side - Front - Back
Lugger Hull2 Side - Front - Back
Lugger Hull3 Side - Front - Back
Schooner Hull1 Side - Front - Back
Schooner Hull2 Side - Front - Back
Corvette Hull1 Side - Front - Deck - Updated
Corvette Hull2 Side - Front - Deck - Updated
Corvette Hull3 Side - Front - Deck - Updated
New main menu text Main menu text and logo
Also im lacking of decorations for ship hulls if u know any site with em tell me :will
for cabins i would like someone to make me locators for candles like in small cabin there is 1 candle while 3-4 more are off it would be better
effect that all glowing or give me hints where i can play with that couse i was learning on aop ct and in coas is everything messed up atleast for me
thing is that more candles more automatic shadows(real ones) i wont need to make false shadows on textures if i have more light right?
Removed few attachments
Btw i will call my mod AOP 2 - Pirate Destiny couse i got story for 2 chars which will merge em together in middle of
story and separate(ill write quests on base of that story) :hmm :mm
Update:Every ship will have different cannons on deck and inside,as default they have similar texture but in my mod theyll have one type cannons on deck and other type cannons
which are inside deck i noticed that deck.tga.tx have 2 cannon textures so ill use that to customize and make better game effect of ships as u know that every ship will have its own deck textures(every hull)
now theyll have they own cannons by that i mean that every hull will have atleast 2 types of cannons also every ship(not per hull) will have different cannon texture
Update 21.1.2010:
New features:
New sun/moon/corona textures and sea glow reflections
New weather system
New sea system - more realistic
Improved storm lighting and flash textures
New prices for items,goods,ships
New fountain water and city waterfall/river water textures - more realistic
New nation flags - (flagall.tga and flagall_ship.tga)
Improved particles - (fishs,fire,ring,blood,blot)
New rope textures - more realistic
New lowmen textures
City lamps improved textures
New light + colors system
Improved world map sea - removed sparcle
Update 23.1.2010:
Next 2 links will show u might of my mod :will
Link 1 is made in AOP CT showing:sea,sun/moon reflections,sun size and reflection size,world map sea sparcle,fountain,npcs,sea reflections,night effects,storm effects
Link 2 is made in AOP COAS(Pirate Destiny mod)showing:sea,sun/moon reflections,sun size and reflection size,world map sea sparcle,fountain,npcs,sea reflections,night effects,storm effects - NEW GRAPHIC (AMBIENT LIGHT SYSTEM)
AOP CT EFFECTS Updated = 30.1.2010:
AOP COAS(Pirate Destiny mod) UNDERCONSTRUCTION
so do u see differences?compare aop ct ship at night(dark allways) and aop coas mod ship at night(have moon light on itself)
What u think for current progres :b:
What u think about sea improvments?
Update 24.1.2010:
New HQ movies coming with new preview
New storm sea and waves effects
New sea and island sea effects
New skys
New sea colors
New sun system - now sun change its color as clock is going also sea reflection,sky reflection on sea and sky color(color effect affect on ships,characters,houses,islands)
New shadow system - couse i manage to get best ambient light effects now we have live shadows as we before had only on characters - new shadows from houses,ships,characters,trees,animals...
that gives a hole new game graphic and without any additional mod or program as ENB or DX9 files
Main menu graphic improved
All ships are sitting as they need in water (no more waves on deck)
Some shaders improved from Age of Pirates 2\modules\techniques folders
Update 26.1.2010:
Improved weather system - new colors for sea,sky,ambient,reflections
New skys are removed couse they dont work well ingame - Old skys remains but with different effect = as clock is going sky moves in circle(clouds)
Original COAS fog system has been improved no more heavy fog all time only at storms and random morning hours
Fixed bug when u remove fog islands float over sea - i manage to use fog system to expand sea horizont so islands now look like they are in water not over sea
this update tells u that new weather system is finished and working perfect...i cant describe how beautifull it looks ingame :will
Update 3.2.2010:
Here are some game screenshots from new interface(unfinished yet) and sun/reflection/sea colors
1 - 2
3 - 4
5 - 6
7 - 8
9 - 10
11 - 12
13 - 14
15 - 16
17
Update 6.2.2010:
New textures: - names of folder in which are changed all textures
Animals
Battle Interface + Spyglass
Crosshair
Dialog
Fonts
Grass
Interfaces + Maps + Save Icons
Loading
LocEfx
MainMenu + Russian
Ships + Corvette + Lugger + Schooner
Weather + Astronomy + Sun + Lighting + Coast Foam
Worldmap + Geometry + Interfaces + Sea
New Sounds: - names of folder in which are changed all sounds
Interface
Music
New INI: - names of folder in which are changed all INI files
Ini
Interfaces
New Program: - names of folder in which are changed all program files
Interface
Items
Locations
Scripts
Sea_Ai
Ships
Store
Weather + Init
World Map
New name for exe file - Destiny of pirate with new icon
New Configuration exe with new icon
Update 14.2.2010:
My FTP Profile where u will in time see much stuff :
Ovahenort Projects
Current mod size : 491mb - Updated = 14.2.2010:
Before everything know that im updating every few days(1-4) so check for updates couse i wont need keep making replys that theme is updated thy
i was learning everything on aop ct and now im starting with coas and making mod...doing everything by myself dunno why
well i finished much things(remade,remove,add new)
working now on texturing everything to better and sharper textures(more realistic)
also preparing to make new quests and new main chars and there is my problem i dont know to make char models didnt learn yet
im looking for person who know work with this things well and if he have time to help me ill post 1 pic of every char only top of it i need more resources about em
UPDATED: 12.1.2010
I want keep everything on 1st page so from now on when ill have something to show ill just add link to this post
It should go like this 1 line =3 links like:
Lugger Hull1 Side - Front - Back
Lugger Hull2 Side - Front - Back
Lugger Hull3 Side - Front - Back
Schooner Hull1 Side - Front - Back
Schooner Hull2 Side - Front - Back
Corvette Hull1 Side - Front - Deck - Updated
Corvette Hull2 Side - Front - Deck - Updated
Corvette Hull3 Side - Front - Deck - Updated
New main menu text Main menu text and logo
Also im lacking of decorations for ship hulls if u know any site with em tell me :will
for cabins i would like someone to make me locators for candles like in small cabin there is 1 candle while 3-4 more are off it would be better
effect that all glowing or give me hints where i can play with that couse i was learning on aop ct and in coas is everything messed up atleast for me
thing is that more candles more automatic shadows(real ones) i wont need to make false shadows on textures if i have more light right?
Removed few attachments
Btw i will call my mod AOP 2 - Pirate Destiny couse i got story for 2 chars which will merge em together in middle of
story and separate(ill write quests on base of that story) :hmm :mm
Update:Every ship will have different cannons on deck and inside,as default they have similar texture but in my mod theyll have one type cannons on deck and other type cannons
which are inside deck i noticed that deck.tga.tx have 2 cannon textures so ill use that to customize and make better game effect of ships as u know that every ship will have its own deck textures(every hull)
now theyll have they own cannons by that i mean that every hull will have atleast 2 types of cannons also every ship(not per hull) will have different cannon texture
Update 21.1.2010:
New features:
New sun/moon/corona textures and sea glow reflections
New weather system
New sea system - more realistic
Improved storm lighting and flash textures
New prices for items,goods,ships
New fountain water and city waterfall/river water textures - more realistic
New nation flags - (flagall.tga and flagall_ship.tga)
Improved particles - (fishs,fire,ring,blood,blot)
New rope textures - more realistic
New lowmen textures
City lamps improved textures
New light + colors system
Improved world map sea - removed sparcle
Update 23.1.2010:
Next 2 links will show u might of my mod :will
Link 1 is made in AOP CT showing:sea,sun/moon reflections,sun size and reflection size,world map sea sparcle,fountain,npcs,sea reflections,night effects,storm effects
Link 2 is made in AOP COAS(Pirate Destiny mod)showing:sea,sun/moon reflections,sun size and reflection size,world map sea sparcle,fountain,npcs,sea reflections,night effects,storm effects - NEW GRAPHIC (AMBIENT LIGHT SYSTEM)
AOP CT EFFECTS Updated = 30.1.2010:
AOP COAS(Pirate Destiny mod) UNDERCONSTRUCTION
so do u see differences?compare aop ct ship at night(dark allways) and aop coas mod ship at night(have moon light on itself)
What u think for current progres :b:
What u think about sea improvments?
Update 24.1.2010:
New HQ movies coming with new preview
New storm sea and waves effects
New sea and island sea effects
New skys
New sea colors
New sun system - now sun change its color as clock is going also sea reflection,sky reflection on sea and sky color(color effect affect on ships,characters,houses,islands)
New shadow system - couse i manage to get best ambient light effects now we have live shadows as we before had only on characters - new shadows from houses,ships,characters,trees,animals...
that gives a hole new game graphic and without any additional mod or program as ENB or DX9 files
Main menu graphic improved
All ships are sitting as they need in water (no more waves on deck)
Some shaders improved from Age of Pirates 2\modules\techniques folders
Update 26.1.2010:
Improved weather system - new colors for sea,sky,ambient,reflections
New skys are removed couse they dont work well ingame - Old skys remains but with different effect = as clock is going sky moves in circle(clouds)
Original COAS fog system has been improved no more heavy fog all time only at storms and random morning hours
Fixed bug when u remove fog islands float over sea - i manage to use fog system to expand sea horizont so islands now look like they are in water not over sea
this update tells u that new weather system is finished and working perfect...i cant describe how beautifull it looks ingame :will
Update 3.2.2010:
Here are some game screenshots from new interface(unfinished yet) and sun/reflection/sea colors
1 - 2
3 - 4
5 - 6
7 - 8
9 - 10
11 - 12
13 - 14
15 - 16
17
Update 6.2.2010:
New textures: - names of folder in which are changed all textures
Animals
Battle Interface + Spyglass
Crosshair
Dialog
Fonts
Grass
Interfaces + Maps + Save Icons
Loading
LocEfx
MainMenu + Russian
Ships + Corvette + Lugger + Schooner
Weather + Astronomy + Sun + Lighting + Coast Foam
Worldmap + Geometry + Interfaces + Sea
New Sounds: - names of folder in which are changed all sounds
Interface
Music
New INI: - names of folder in which are changed all INI files
Ini
Interfaces
New Program: - names of folder in which are changed all program files
Interface
Items
Locations
Scripts
Sea_Ai
Ships
Store
Weather + Init
World Map
New name for exe file - Destiny of pirate with new icon
New Configuration exe with new icon
Update 14.2.2010:
My FTP Profile where u will in time see much stuff :
Ovahenort Projects
Current mod size : 491mb - Updated = 14.2.2010: