<!--quoteo(post=310231:date=Apr 1 2009, 09:52 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 1 2009, 09:52 PM) <a href="index.php?act=findpost&pid=310231"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->All model files in those three games are compatible to at least some extent. We actually have some CoAS content in the Build 14 Alpha, I think.
The main problem is having access to the PROGRAM folder.<!--QuoteEnd--></div><!--QuoteEEnd-->
I'm sorry but all models aren't compatible. Many characters don't work with PotC. I tried to
import some as governor or merchant but it was as "bad avatars". So, you're right when you say
there's some locations from CoaS in the build, as Alice town, cellar,jungles,cave....and perhaps
the real, true flying...Flying Dutchman <img src="style_emoticons/<#EMO_DIR#>/monkeydance.gif" style="vertical-align:middle" emoid=":mi" border="0" alt="monkeydance.gif" /> <img src="style_emoticons/<#EMO_DIR#>/24.gif" style="vertical-align:middle" emoid="
" border="0" alt="24.gif" /> :