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I tried it in AOP1 a long time ago and I had no problems getting her in-game.Indeed it took @Armada quite some time to get the Soleil Royal to "behave" in PotC.
But that was mainly because the required locator work for the Different Flags mod was exceptionally tough.
CoAS doesn't have that mod though.
{
case "Dep0":
pchar.Ship.Type = GenerateShip(SHIP_BlackPearl, true);
pchar.money = 22000;
break;
case "will":
pchar.Ship.Type = GenerateShip(SHIP_CursedDutchman, true);
pchar.money = 30000;
break;
case "luckyjack":
pchar.Ship.Type = GenerateShip(SHIP_Sophie, true);
pchar.money = 6000
break;
case "Norrington":
pchar.Ship.Type = GenerateShip(SHIP_Interceptor, true);
pchar.money = 6000
break;
case "Pitt":
pchar.Ship.Type = GenerateShip(SHIP_SCHOONER, true);
pchar.money = 12000;
break;
case "Alexander":
pchar.Ship.Type = GenerateShip(SHIP_BARQUE, true);
pchar.money = 12000
break;
case "Pat_0":
pchar.Ship.Type = GenerateShip(SHIP_SLOOP, true);
pchar.money = 15000
break;
case "Barbossa_P2":
pchar.Ship.Type = GenerateShip(SHIP_Surprise, true);
pchar.money = 25000;
break;
case "Resc_0": //Nicolaas van Hoorn
pchar.Ship.Type = GenerateShip(SHIP_FLEUT, true);
pchar.money = 9000;
break;
case "Espinosa": //Diego Espinoza
pchar.Ship.Type = GenerateShip(SHIP_PDN, true);
pchar.money = 11000;
break;
case "officer_14": //Michiel Andrieszoon
pchar.Ship.Type = GenerateShip(SHIP_EMPRESS, true);
pchar.money = 10000;
break;
case "beltrop": //Lawrence beltrop
pchar.Ship.Type = GenerateShip(SHIP_NEPTUNUS, true);
pchar.money = 17000;
break;
case "Angelica": //Angelica
pchar.Ship.Type = GenerateShip(SHIP_QueenAnnesRevenge, true);
pchar.money = 25000;
break;
if(!REALISTIC_SHIP_PURCHASE) // = If Realistic Ship Purchase is NOT enabled
{
pchar.Ship.Type = GenerateShip((SHIP_BOUNTY + rand(3) - 1), 0);
}
else // = If Realistic SHIP PURCHASE IS enabled
{
pchar.Ship.Type = GenerateShip((SHIP_KETCH + rand(2) - 1), 0);
}
}
SetBaseShipData(pchar);
pchar.Ship.Name = xiDStr("StartShip");
// коцаем корабль
pchar.ship.SP = sti(pchar.ship.SP) - 10;
pchar.ship.HP = sti(pchar.ship.HP) - makeint(sti(pchar.ship.HP)/2);
SetCrewQuantity(pchar, GetMinCrewQuantity(pchar));
SetCharacterGoods(pchar, GOOD_LEATHER,125)
SetCharacterGoods(pchar, GOOD_CHOCOLATE,100)
I just want it integrated with the other mods that are in development to complete this game like the HD textures and other mods of that nature.What do you want to have done with it? Installer EXE made and posted to ModDB?
It is supposed to be a new GOF version. I do not have an icon for an installer. It is for COAS.Downloading now....
2.2 GB might just work as an installer.
This is for Age of Pirates 2 now, right? Is it actually supposed to be a new GoF version?
Do you have an icon to be used for the installer?