I got the same errors. I'm really confused:
What should I add or remove or change here?
Code:
//ID
Locations[n].id = "Cabin6"; // KK
locations[n].id.label = "Captain's Cabin";
locations[n].filespath.models = "locations\Inside\ShipyardPirates";
locations[n].image = "Inside_ShipyardPirates.tga";
//Sound
Locations[n].type = "own_deck";
Locations[n].lockCamAngle = 0.4;
Locations[n].camshuttle = 1;
Locations[n].fastreload = "ship";
Locations[n].monsters = 0; // KK
//Models
//Always
locations[n].models.always.locators = "ShipyardPirates_locators";
locations[n].models.always.shipyard = "ShipyardPirates";
locations[n].models.always.window = "ShipyardPirates_fn";
Locations[n].models.always.window.tech = "LocationWindows";
Locations[n].models.always.window.level = 65532;
//Day
locations[n].models.day.charactersPatch = "ShipyardPirates_patch";
//Night
locations[n].models.night.charactersPatch = "ShipyardPirates_patch";
//Environment
Locations[n].environment.weather = "true";
Locations[n].environment.sea = "true";
Locations[n].environment.curse = "false"; // PB: Cursed Coins
// KK -->
//Reload map
Locations[n].reload.l1.name = "reload1";
Locations[n].reload.l1.go = "";
Locations[n].reload.l1.emerge = "";
Locations[n].reload.l1.autoreload = "0";
// <-- KK
n = n + 1;