this character of mine is very close to my heart and I rly wanted to use her in a quest Im doing. I wasnt satisfied with the retexture, so using ~6000 different programs and/or literal magic I got her out from Sims 3 and into maya. at the pace the quest is coming along shes never gonna see the light of day tho, cuz Im dumb and wrote 100s of lines of dialog before I figured I shld probably plan out how the storys actually gonna unfold. priorities! so sharing her a bit informally as a WIP anyway cuz I think shes cute. maybe I can make her an officer or whatever meanwhile..
Im not very satisfied with the body. to keep within the current character poly budget, with the head and hair using most, I used an existing lowpoly body with a few tweaks like making the breasts more realistic ie not traffic cones and relax the UV map a bit. but the shoulders, hips and almost everything else is too narrow, which I might try to fix, and the arms are a bit too short, which is just how the skeleton ingame is made, so not much to do about that still, shes def a WIP. might end up switching out the body entirely. quite happy with the talky head tho!
Updated 2018-01-11: WitchGirl.rar on Mediafire
Im not very satisfied with the body. to keep within the current character poly budget, with the head and hair using most, I used an existing lowpoly body with a few tweaks like making the breasts more realistic ie not traffic cones and relax the UV map a bit. but the shoulders, hips and almost everything else is too narrow, which I might try to fix, and the arms are a bit too short, which is just how the skeleton ingame is made, so not much to do about that still, shes def a WIP. might end up switching out the body entirely. quite happy with the talky head tho!
Updated 2018-01-11: WitchGirl.rar on Mediafire
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