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i disagree with this, personally if there is nothing to the story it wont be fun (story wise). indeed i enjoyed M&B when it dose not had any story, but i enjoyed POP (prophecy of pendor, a very reach mod for M&B in lore and story) a lot more. story give soul to the game.I personally think that there shouldn't be either a back-story or a main character at all. The game will be open source and therefore anyone can create storys and characters as much they like. JUSt IMHO. The main character should be a self-nameable created protagonist "and the story should be created by the player playing the game"![]()
i like random quest, it add a lot of replayability,I think we will definitely need to implement a random quest system at some point, but I hadn't really given much thought to a main quest. I agree, there should be several starting character options per era, and also nationality.
With at least three staring professions per nationality and era, Pirate Merchant and Naval, we could potentially need quite a few starting backstory's mate. We will also need a character creation system, I really need to get started on that design document soon!![]()
[/QUOTE]i like random quest, it add a lot of replayability,
, sadly making a real random quest is not easy. i really like to see your ideas.