• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Can't get POTC working with Vista x64

Not for Build 13 no; that's the map of the stock game archipelago (same in Build 12.1).
Try <a href="http://s31clan.com/privateftps/pietersmods/images/maps/new_islands_map.jpg" target="_blank">this one</a> for Build 13 instead.
 
<!--quoteo(post=301568:date=Feb 15 2009, 08:06 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Feb 15 2009, 08:06 PM) <a href="index.php?act=findpost&pid=301568"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Age of Pirates has the same engine; if PotC doesn't work, AoP probably doesn't either. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /> since when did they have the same Engine. Looks different to me <img src="style_emoticons/<#EMO_DIR#>/readon.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="readon.gif" />

PotC = StormEngine 2
AoP = StormEngine 2.5
 
Sorry; I meant to say <i>almost</i> the same engine. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
If you're using Build 13, sometimes the enemy captain will surrender and might be willing to join your crew as an officer.
Alternatively, try the taverns and sometimes a random character in towns might also turn out to be an officer available for hire.
 
The most reliable place to find officers is the tavern. Keep going in and out until someone appears at a table.

You don't need any specific kind of officer to command another ship. I keep a couple of spare officers around just to sail prizes back to port.

I suggest finding a good gunner and a good navigator. It helps to have characters with high skills in some area where you're weak. If you do a lot of boardings, sometimes a tough will have high boarding and melee skills. A quartermaster or carpenter will help with defense and repair, and can get you better prices at the shipyard and merchants.

In the early parts of the game when I have few officers, I put my gunner on board a prize ship and hope that I don't need his gunnery skills before I get to port. After I sell the prize, I put him back in the officer list (in the passengers screen) so I get his gunnery skills back.

I suggest telling valuable officers to "sit out the next boarding." Also, equip the officers who will be accompanying you in town with good armor and swords, no guns (they end up shooting civilians), and give them a few health potions or bandages. My officers all get 5 bandages, 3 small health potions, one antidote and a few cauterization kits when they're available, and I check and replace them periodically as necessary. Items that enhance skills also work on your officers. This is a good place to use books, as you don't care if some random skill gets lowered as long as the strong ones are enhanced.

Hook
 
Go to Administrative Controls and check the blocks to allow permission (or go to Programs/POTC and right click, go to Properties, Security, then check boxes for Administrators permissions). I don't have my Vista system handy (using XP at the moment at work).
My Vista system worked great with POTC and Build 12 and 13, no CTD's.

Yours, Mike
 
Back
Top