<!--quoteo(post=212261:date=Aug 18 2007, 03:24 PM:name=Aconcagua)--><div class='quotetop'>QUOTE(Aconcagua @ Aug 18 2007, 03:24 PM) [snapback]212261[/snapback]</div><div class='quotemain'><!--quotec-->This occured at the tavern. There was some text warning about patrols - I think this was when leaving a building in the city or so, don't have this savegame any more.<!--QuoteEnd--></div><!--QuoteEEnd-->
Sounds like it might have to do something with one of the quests? Of course in the original main quest the player is supposed to be English and there might be some references to that still, even when the player isn't.
<!--quoteo(post=212261:date=Aug 18 2007, 03:24 PM:name=Aconcagua)--><div class='quotetop'>QUOTE(Aconcagua @ Aug 18 2007, 03:24 PM) [snapback]212261[/snapback]</div><div class='quotemain'><!--quotec-->- Some officers did not have a reputation status (the field was just empty). Any hints? Possibly a small problem, might fix it myself.<!--QuoteEnd--></div><!--QuoteEEnd-->
I saw that myself once on the player, but I easily fixed that. The problem was that the reputation texts were not being translated properly. Does this also occur on the player or only on officers? If it's officers only, then it is a bit more serious. Although I don't think the reputation for officers is actually used for anything at the time.
<!--quoteo(post=212261:date=Aug 18 2007, 03:24 PM:name=Aconcagua)--><div class='quotetop'>QUOTE(Aconcagua @ Aug 18 2007, 03:24 PM) [snapback]212261[/snapback]</div><div class='quotemain'><!--quotec-->- It is somehow irritating if I'm talking to myself in the game. Do you know where the characters are assigned their models? I'd like to add something preventing other chars to get the player's model.<!--QuoteEnd--></div><!--QuoteEEnd-->
That would indeed be a nice feature. There is some code to assign random models to random characters. You need to find that code and add some to prevent that code from randomly choosing the player model. Of course the player model can be changed in mid-game, so that's also something to take into account. Probably you just don't want to encounter the current player model.