ive just run into the same bug as Faradin and for me its persist in the directsail?
no error logs created and sys.log gives me a
Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 129228143 ticks.
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Bad rope data for rope: (rope num = 15) (begin group=-1, end group=0)
Begin pointer = 220274444? end pointer = 0
and more bad robe thingys not a biggie
Can't load texture resource\textures\.tx
Island Set
User Rised Exception
C:\PROJECTS\DRIVE_V2\ENGINE\SOURCES\s_stack.cpp line 47
stack overflaw
but no errror log made on it.
from the compile.log
DirectsailCheck; next enemy: 1063 dist: 473
PauseAllSounds
SETTING MUSIC: music_map
ResumeAllSounds
----- SKILLING ----- Commerce (2) exp: 1
----- SKILLING ----- Commerce (2) exp: 2
IT dropped low quality weapon (blade11) in favor of higher quality (blade11+2)
IT dropped low quality weapon (blade28) in favor of higher quality (blade28+2)
IT dropped low quality weapon (blade12-1) in favor of higher quality (blade12+1)
IT dropped low quality weapon (pistol2) in favor of higher quality (pistol2+2)
IT dropped low quality weapon (pistol3-2) in favor of higher quality (pistol3+1)
IT Laurence Bannerman raised to level 4
IT dropped low quality weapon (blade8) in favor of higher quality (blade8+2)
IT dropped low quality weapon (blade12) in favor of higher quality (blade12+2)
And CTD with
Microsoft Visual C++ Runtime Error
Engine.exe
Abnormal Program Termination
stack overflow
its happened before but this is the firsttime ive managed to do more than once.
EDIT: Directsail worked this time.
2nd EDIT: Directsail chrashed this time.
and no error.log
[attachment=2796:compile.log]
[attachment=2797:system.log]
3rd EDIT: just got another CTD in directsail.
It seems to stem from the trader update as with NavMap chrashes
i think its this chars trade that does it Laurence Bannerman its done it 5 times with trade update on him CTD both on navmap and on Directsail.
----- SKILLING ----- Commerce (2) exp: 1
IT dropped low quality weapon (pistol3) in favor of higher quality (pistol3+2)
IT Laurence Bannerman raised to level 4
4thEDIT: I think you have to have been playing for a time before it begins to appear.
no error logs created and sys.log gives me a
Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 129228143 ticks.
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Bad rope data for rope: (rope num = 15) (begin group=-1, end group=0)
Begin pointer = 220274444? end pointer = 0
and more bad robe thingys not a biggie
Can't load texture resource\textures\.tx
Island Set
User Rised Exception
C:\PROJECTS\DRIVE_V2\ENGINE\SOURCES\s_stack.cpp line 47
stack overflaw
but no errror log made on it.
from the compile.log
DirectsailCheck; next enemy: 1063 dist: 473
PauseAllSounds
SETTING MUSIC: music_map
ResumeAllSounds
----- SKILLING ----- Commerce (2) exp: 1
----- SKILLING ----- Commerce (2) exp: 2
IT dropped low quality weapon (blade11) in favor of higher quality (blade11+2)
IT dropped low quality weapon (blade28) in favor of higher quality (blade28+2)
IT dropped low quality weapon (blade12-1) in favor of higher quality (blade12+1)
IT dropped low quality weapon (pistol2) in favor of higher quality (pistol2+2)
IT dropped low quality weapon (pistol3-2) in favor of higher quality (pistol3+1)
IT Laurence Bannerman raised to level 4
IT dropped low quality weapon (blade8) in favor of higher quality (blade8+2)
IT dropped low quality weapon (blade12) in favor of higher quality (blade12+2)
And CTD with
Microsoft Visual C++ Runtime Error
Engine.exe
Abnormal Program Termination
stack overflow
its happened before but this is the firsttime ive managed to do more than once.
EDIT: Directsail worked this time.
2nd EDIT: Directsail chrashed this time.
and no error.log
[attachment=2796:compile.log]
[attachment=2797:system.log]
3rd EDIT: just got another CTD in directsail.
It seems to stem from the trader update as with NavMap chrashes
i think its this chars trade that does it Laurence Bannerman its done it 5 times with trade update on him CTD both on navmap and on Directsail.
----- SKILLING ----- Commerce (2) exp: 1
IT dropped low quality weapon (pistol3) in favor of higher quality (pistol3+2)
IT Laurence Bannerman raised to level 4
4thEDIT: I think you have to have been playing for a time before it begins to appear.