Another update is now available:
https://piratesahoy.bowengames.com/potc/Grey Roger/post_1Jan_updates_210722.zip
New to this update:
. Several bugs have been fixed, including:
. Reloading a musket+bayonet leaves you equipped with a sword rather than your fists, thanks to
@Jack Rackham;
. Extra traders which spawn when you bring crewmembers ashore no longer appear on top of existing traders;
. Brothels are overhauled. Some did not show up properly, or at all, in fast travel. Some did not work properly when you went in. They do now. The owner of the establishment is now more easily identified, will definitely (after being paid) send you to the bedroom, where you can chat to the lady with whom you spent time.
. Baldewyn Coffier and Sabine Matton have been further improved by
@pedrwyth. You can now choose to pay Sabine a salary, either by giving raises when you want, or having her paid the same as any other officer. And if you lend Baldewyn money to get back into business, you'll now see how he puts your money to use as he buys out one of the street traders. (Not Patric Cardone - his quest is still safe! Baldewyn replaces the other, non-quest trader.)
But the biggest change is storylines.
@BathtubPirate has added a whole new chapter to "Devlin Opera". It's still a work in progress and shorter than other stories, but there are two places where you have a choice of ways to proceed. I recommend saving game just before mooring at San Pedro, and again before mooring at Santiago de Cuba. You can then try all three paths at both points.
Meanwhile,
@Sebrian has been extending "Hoist the Colours" to cover events from "Dead Man's Chest", with new locations provided by
@Jack Rackham. Warning: you'll need to start a new game for this, you can't continue an existing "Hoist the Colours" campaign, because the new material includes new characters and locations which won't exist in an older save. Do it - start a new game and continue the adventure after escaping to the
Black Pearl, you don't want to miss out on the new chapter!