Is there an "error.log" file? If so, what does that say?
Can you post your version of "PROGRAM\Characters\Leveling.c"?
Can you post your version of "PROGRAM\Characters\Leveling.c"?
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Grey Roger,Is there an "error.log" file? If so, what does that say?
Can you post your version of "PROGRAM\Characters\Leveling.c"?
ChangeHPBonus(chr, 300);
int ChangeHPBonus(ref chr, int offset, string id, string desc)
Ive been holding off sharing any further major stuff until the ones we got are finished and working for the release speaking of which, have I forgotten any bugs or fixes I was sposed to do?I intend to put out one more update archive this week. @DeathDaisy, @Jack Rackham, or anyone else for that matter: if you have any new stuff needing to be included, please post it soon.
I think alls functional, but Ill keep an eye out if anything crops upI don't know - have you forgotten any fixes which you've been working on since 7th December? Apart from the sun, that is - I've got your texture file, plus the code file which detects whether the display is standard or wide screen, and they're already included in what's going in this week.
Is this the update with the Brig3?