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1. Locked perks mean you have to do something special before being able to get certain Abilities.
See here for details: http://www.piratesahoy.net/threads/perks-mod-v2-6-unlockable-perks-readable-books.21355/
2. Perks get unlocked in various ways. On Apprentice and Journeyman difficulty level, there will be a hint in the ability description.
3. I just tried PERK_MULTIPLIER and ALLOW_LOCKED_PERKS on 0, but that all worked as advertised.
You may have to Reinitialize with F11 or Start a New Game.
4. A crewmember on a Stormy Start BEFORE you told any of them to follow you?
Other way round. At first fights were relatively easy. Now I'm level 8 and Melee 5, they're nearly impossible. This is why I took a guess that as you gain levels, so do enemies, and they then get more Melee skill and perks than you. By contrast, when I was playing "Tales of a Sea Hawk" with Beta 3, fights were easy at first, got harder for a while, then became easy again as I gained Melee skill and perks.on the other Hand, an beginning captain should probally have Major difficulty with Boarding etc. only if you get experienced you should have less Problems.
Adventurer.Note that it may also depend on the Difficulty Level. What level are you playing at, @Grey Roger?
Indeed they do.This is why I took a guess that as you gain levels, so do enemies, and they then get more Melee skill and perks than you.
The officers have less perks because perks now cost more points to get. They should have as many perks as they can have with the amount of skillpoints they have. altough maybe they spend it on locked perks which then not show. I have to look into that.