<!--quoteo(post=175542:date=Dec 12 2006, 09:47 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Dec 12 2006, 09:47 AM) [snapback]175542[/snapback]</div><div class='quotemain'><!--quotec-->
<!--quoteo(post=175477:date=Dec 11 2006, 06:20 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Dec 11 2006, 06:20 PM) [snapback]175477[/snapback]</div><div class='quotemain'><!--quotec-->
It is just that fixes being put out now are needed for B 13 but only available for the 14alpha.
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I can try to find time this weekend to make a new update for Build 13 including the latest bugfixes. Would that be any good? Anyway: Build 12 was never truly bugfree. It was bugfree to the point that it was playable without major weirdness. You are right that Build 13 isn't really there yet, because you do encounter weirdness in Build 13, but for all I know (and I don't know much about it, I admit) Build 13 at least IS playable.
Anyway: What would you have us/me do? I don't have time to do much myself; all I can find time for is to put other people's work together. And if other people don't work on bugfixes that can be added to Build 13, I can't help making Build 13 more stable either. <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid="
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I know this was in reply to Petros, but i can pass a suggestion along <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" /> both Hook+CCC(and i presume Hat when he's back from holiday) are saying they are still working on build13 fixes mostly.
And we have stuff being worked on listed in the bug tracker for these things.......so the actual work/programming side of it is being done. I cant find much wrong with the build13 myself(other than the land combat balance and possibly fort fireing distance oddness, oh and a few dialogue errors here and there). If most of those were sorted out it would be good.
Its cool that build14alpha is running along nicely - it took what......about two years to get from build12 to build13....so we've got a longterm project ahead with build14 i suspect? Still that is alpha and build13 is the current linked to mod that people get if they want to play modded POTC(and why wouldn't you!).
I think we still have a few issues on some of the new islands in build13(but i havent visted any of them yet!) and i guess we need to keep an eye on the build13 bugs thread as well.
You're around for another month and a bit - so lets get as much build13 'polishing' done as possible - then at some point before your set to leave update the build that people will download. How's that sound?
build14a can carry on as is and evolve as it wants? How would it work to create a seperate bug tracker account for build14 - i can see confusion coming if we dont?