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    Maelstrom New Horizons


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BUILD 14 A8 - Anchor at Jamaica

I SO love Windows' jokes. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":facepalm" border="0" alt="mybad.gif" />
 
yeah, seems that in Bartolomeo's campaign isn't that problem, but instead there're some others <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> like missing texture for Martin in bucaneers camp or non-actualizing questbook after accepting job for Martin <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

It's nothing, just waiting for 14FULL <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" /> <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" />
 
Please be patient then. It's going to take a while. <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid=":shock" border="0" alt="piratesing.gif" />
As for that Eugene Martin missing texture, that can be easily fixed. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" />
 
how? just now i am reinstalling 14.8
its not just his texture, there're some other textures.. i will see.
more problematic is updating questbook...
 
Rename Eugene's character texture filename to "47EugeneMart.tga.tx".
That'll sort at least that problem.
The others I have no idea about yet. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
A Simple Virtual Sailor found a fix to the Jamaica crash!:)
You just outcomment Txiki Pijuan in the PROGRAM\Storyline\standard\characters\init\Officers.c file.
I've tested it and it actually WORKS!

All credit to this very smart or very lucky guy!
 
Or both. <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
 
<!--quoteo(post=278619:date=Sep 19 2008, 07:24 AM:name=Yellowbeard)--><div class='quotetop'>QUOTE (Yellowbeard @ Sep 19 2008, 07:24 AM) <a href="index.php?act=findpost&pid=278619"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ye mean to erase that // before his name or wot?<!--QuoteEnd--></div><!--QuoteEEnd-->

You got to put /* at the front, and */ at the end.
 
<!--quoteo(post=278634:date=Sep 19 2008, 03:35 PM:name=Trident)--><div class='quotetop'>QUOTE (Trident @ Sep 19 2008, 03:35 PM) <a href="index.php?act=findpost&pid=278634"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=278619:date=Sep 19 2008, 07:24 AM:name=Yellowbeard)--><div class='quotetop'>QUOTE (Yellowbeard @ Sep 19 2008, 07:24 AM) <a href="index.php?act=findpost&pid=278619"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ye mean to erase that // before his name or wot?<!--QuoteEnd--></div><!--QuoteEEnd-->

You got to put /* at the front, and */ at the end.
<!--QuoteEnd--></div><!--QuoteEEnd-->
Great: WORKS FOR ME!!!

But when finally I can anchor at Jamaica I found that Rheilms (the pirate that encounter the first time that you go to the governator) is without dialog <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /> <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /> <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /> <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /> <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />

<img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> bye, bye,
giuliootto
 
Yes, he hasn't any dialog! In Programs/Storyline/Standard/Dialogs isn't raoul rheims_dialog.c just in */english/raoul rheims_dialog.h! Pls somebody upload that file!
 
I did it!! You have to copy <b>programs/dialogs/raoul rheims_dialog.c</b> into <b>Programs/Storyline/Standard/Dialogs/</b> and it will be good! But after Raoul go out, i want to speak with covernor, but i can't inform about french attack!
 
I'm afraid that's caused by the whole "Selectable Storylines mod isn't finished" issue. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
 
<!--quoteo(post=275726:date=Aug 30 2008, 06:35 PM:name=Trident)--><div class='quotetop'>QUOTE (Trident @ Aug 30 2008, 06:35 PM) <a href="index.php?act=findpost&pid=275726"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think the problem lies in the main quest. (Sorry if i'ts stupid)<!--QuoteEnd--></div><!--QuoteEEnd-->
yeah; it works in all other quests for me too. Its only redmond which has the glitch. Greenford opens fire on me no matter my colours but im sure thats a known bug. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

Thanks,
Skye
 
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