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Fixed Boarding: Crash Due to Not Correctly Initialized Enemy Captain

Levis,is the boarding fix in your Nov 17 fixes and does it require a new game?
yes and yes. altough you could also run the piece of code which I provided in the topic if you want to keep your savegame.
Mind that some characters skills etc might change.
 
yes and yes. altough you could also run the piece of code which I provided in the topic if you want to keep your savegame.
Mind that some characters skills etc might change.


That's the global .c ?
 
Last edited:
That's the global .c ?

this:

I'm writing this code from the top of my head but executing this trough the console should also make it work on existing savegames:

Code:
for (int i = 0; i < MAX_CHARACTERS; i++)
    {
        ref chr = &Characters[i];
        DeleteAttribute(chr,"completeinit");
    }
 
I did enforce a new game in my copy of globals.c .
With all the weirdness, that seems to me to be a lot safer.
 
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