In the Hard Labous of an Assassin ( Hitman) side-quest
The timers for the hits seem to have been changed and now don't work ( the timers close the quest if you look at the quest book after being given the target OR immediately you exit Mateus Santos' house )
I think the timers should be as follows:
In quest_reactions.c
This will give you the 3 months to do the tasks as stated in the dialog.
Don't know when it got changed.
The timers for the hits seem to have been changed and now don't work ( the timers close the quest if you look at the quest book after being given the target OR immediately you exit Mateus Santos' house )
I think the timers should be as follows:
In quest_reactions.c
Code:
case "Hit_timer1":
PChar.quest.Hit_timer1.win_condition.l1 = "Timer";
PChar.quest.Hit_timer1.win_condition.l1.date.day = GetAddingDataDay(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer1.win_condition.l1.date.month = GetAddingDataMonth(0, 3, 0);
PChar.quest.Hit_timer1.win_condition.l1.date.year = GetAddingDataYear(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer1.win_condition = "Hit_END_timer";
break;
case "Hit_timer2":
PChar.quest.Hit_timer2.win_condition.l1 = "Timer";
PChar.quest.Hit_timer2.win_condition.l1.date.day = GetAddingDataDay(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer2.win_condition.l1.date.month = GetAddingDataMonth(0, 3, 0);
PChar.quest.Hit_timer2.win_condition.l1.date.year = GetAddingDataYear(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer2.win_condition = "Hit_END_timer";
break;
case "Hit_timer3":
PChar.quest.Hit_timer3.win_condition.l1 = "Timer";
PChar.quest.Hit_timer3.win_condition.l1.date.day = GetAddingDataDay(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer3.win_condition.l1.date.month = GetAddingDataMonth(0, 3, 0);
PChar.quest.Hit_timer3.win_condition.l1.date.year = GetAddingDataYear(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer3.win_condition = "Hit_END_timer";
break;
case "Hit_timer4":
PChar.quest.Hit_timer4.win_condition.l1 = "Timer";
PChar.quest.Hit_timer4.win_condition.l1.date.day = GetAddingDataDay(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer4.win_condition.l1.date.month = GetAddingDataMonth(0, 3, 0);
PChar.quest.Hit_timer4.win_condition.l1.date.year = GetAddingDataYear(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer4.win_condition = "Hit_END_timer";
break;
case "Hit_timer5":
PChar.quest.Hit_timer5.win_condition.l1 = "Timer";
PChar.quest.Hit_timer5.win_condition.l1.date.day = GetAddingDataDay(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer5.win_condition.l1.date.month = GetAddingDataMonth(0, 3, 0);
PChar.quest.Hit_timer5.win_condition.l1.date.year = GetAddingDataYear(0, 3, 0); //TALISMAN was 0,1,0 which closes quest when player exits Santos house right after being given task
PChar.quest.Hit_timer5.win_condition = "Hit_END_timer";
break;
This will give you the 3 months to do the tasks as stated in the dialog.
Don't know when it got changed.