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Better?Lovely work, particularly with the figurehead! Good idea using MakeHuman, rather than trying to sculpt it from scratch.
What have you got left to do? Does the model have LODs and proxies yet?
One small thing, it looks like the stern window frames have some slightly odd normals, most noticeable in image 37. Setting them to hard-edge normals should fix it.
Working on it!Hey, good work! What I have noticed is, please check the direction of the UV in some cases. Knees looks vertically and at the beam the grain dont follow the wooden path.
That does look better. Something still seems a little off, but that might just be a combination of the lighting and camera angle.