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What's that like? I never did have Sea Dogs.Now, if someone could just figure out how to get that big paddle wheel steamer design from Sea Dogs in game...
Maybe we could add something like coal as a new trade item in the last period, which would be required for steam engines to run.At the moment, the engine consumes nothing whatsoever (FREE POWER!) and cannot be damaged. I could code this in, I suppose, but I wonder if it's worth the trouble.
After all, how much are people REALLY going to be using the steamships? For me, I just like getting them in there because we can.
Should be RMS Titanic, not to be picky or anything...I think it was the HMS Titanic's engine sound from Virtual Sailor that I used.
Actually, it was the other way around; I got the propulsion done first and then decided to finally give the sound a go too.This just gets better and better! First sound effects, now wind-independent propulsion... whatever next?!
I like how you may have shed new light on ships' lanterns (excuse the pun)... I'd be most interested to see what happens there.
That's what I meant!Should be RMS Titanic, not to be picky or anything...
Ah, well I must have read the wrong post first. Still, they're great achievements either way.Actually, it was the other way around; I got the propulsion done first and then decided to finally give the sound a go too.
What's that like? I never did have Sea Dogs.Now, if someone could just figure out how to get that big paddle wheel steamer design from Sea Dogs in game...
That's exactly what I'd want to avoid.before you go with some new setup for keys, keep hand positioning in mind. too much moving around is not practical either.