<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> there, mates.
I've got a nice new flavour in my game, that being axes borrowed from the SLiB mod.
[attachmentid=562][attachmentid=563]
I'll be refining a bit more, so if anyone is interested in adding axes to their game (based on the 11/7/06 version of the game) then I'll put the mod up on the FTP. I've tested it and there seems to be no problems (simple coding changes, after all). If it's a consideration for the next version of the Build then I'll ask for some input re stats, e.g. price, damage, piercing, block. I've got something reasonable going at the moment, however, if there's enough interest, then I'd like to get a good concensus of how these weapons should function and make sure it's balanced for the game we're playing at the moment.
Cheers <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="
" border="0" alt="par-ty.gif" />
I've got a nice new flavour in my game, that being axes borrowed from the SLiB mod.
[attachmentid=562][attachmentid=563]
I'll be refining a bit more, so if anyone is interested in adding axes to their game (based on the 11/7/06 version of the game) then I'll put the mod up on the FTP. I've tested it and there seems to be no problems (simple coding changes, after all). If it's a consideration for the next version of the Build then I'll ask for some input re stats, e.g. price, damage, piercing, block. I've got something reasonable going at the moment, however, if there's enough interest, then I'd like to get a good concensus of how these weapons should function and make sure it's balanced for the game we're playing at the moment.
Cheers <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="
