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Log files attached. Hope you have better luck than I did.If there is no "error.log", could you upload "compile.log" and "system.log" immediately after the crash?
Your attached save reports as a bad file for me. Do you have an earlier one? at the very least there should be an auto-quicksave in front of the warehouse (because that next scene has always been flaky)Ardent Storyline - Mysterious Plants side quest - Game crashes on Depart To Columbia for Apothecary - no error log is generated.
The loading screen flashes with the picture of the Cartegena port but crashes right after prior to the scene loading. I have tried manually sailing to the port and this all works normally. I am at the point of going from Antigua to arrest Piers Downing at Point a Pitre.When you arrived at Cartagena, did Robert Cook talk to you, or did the game crash before he could talk?
Load your last saved game before going to Cartagena. Instead of following "Mysterious Plants", see what happens if you sail to Cartagena normally. That should show whether the problem is with Cartagena itself or with "Mysterious Plants".
Where are you in the "Ardent" storyline?
Looks like it has been deleted from your previous post?I've changed the file in my previous post. Download it again, then try it again.
PChar.quest.Sail_To_Cartagena_for_Apothecary2.win_condition.l1 = "location";
PChar.quest.Sail_To_Cartagena_for_Apothecary2.win_condition.l1.location = "Cartagena_port";
PChar.quest.Sail_To_Cartagena_for_Apothecary2.win_condition = "Sail To Cartagena for Apothecary2";
PChar.quest.Sail To Cartagena for Apothecary2.win_condition = "Sail To Cartagena for Apothecary2";
It crashed again. I did notice that there seems to be a hick-up in the dialog between Robert Cook and CA. I have not been able to find the "Robert Cook_dialog.c" for this sidequest. He only comes up in the Devlin Opera storyline folder???? Any idea where this dialogue could be found?OK, so splitting case "Sail to Cartagena for Apothecary" didn't help. The game now gets as far as "Sail To Cartagena for Apothecary2" and then crashes. So here's the original version with most of case "Sail to Cartagena for Apothecary" commented out. If you use this, you should get as far as Cartagena port. Then the quest breaks because the next part is triggered by dialog with Robert Cook, and the part which places him and makes him talk is in the commented out section.
All that "Sail to Cartagena for Apothecary" does in this version is teleports you to Cartagena (and disables fast travel). If that still crashes the game, I'm stumped.
Locations[FindLocation("Cartagena_port")].vcskip = true;
DeleteAttribute(&Locations[FindLocation("Cartagena_port")],"vcskip");
This was a known issue with Beyond New Horizons.@Grey Roger
Got it to load and can progress the game by changing line 2201
LAi_QuestDelay("Sail To Cartagena for Apothecary",12); //Changed ("Depart To Columbia Fade",6) to ("Sail To Cartagena for Apothecary",12)
Don't know yet what the issue is with the Columbia fade section. One for tomorrow night.
Thanks for the save. I'm behind the solution on this one, I had wondered if it was the saving of pchar ships and companions so switched that out but no it was the previous fade case you identified so that needs changing for BNH at least.@pedrwyth - I attach another zip file just prior to talking to Robert Cook at the Lighthouse
Yes that file is a right pain being used by about 10 distinct characters .Edit: found it "apothecary_quest.c"
will have to check this tomorrow night (after midnight now and work tomorrow)