Greetings to the Pirates Ahoy community.
A friend named Ron Losey alerted me to this fine project. From what I've heard, he was well known among you, and sends his regards. He also said that he plans to come over and join in the development process soon.
I would like to make myself useful to you, and am currently in the process of working out how I might be of help.
[Coordinating]
I have coordinated some projects in the past. If it is not troublesome to ask, I would like to hear about any minor roles involving work as a Coordinator.
If this is a task reserved for senior members of the community, I apologize for asking.
[Creative Support]
Creative Support and Brainstorming is something that I am practised with. I shall read through the threads in the Brainstorming board, and post anything I consider relevant and helpful to the team.
[Programming]
My skill with coding is rather low, and I have not used the Unreal Engine before. If it is not unreasonable, I would like to ask about any very minor jobs a novice coder might be able to perform. If I feel that I am too inexperienced to do a job adequate to the quality you are aiming for with this game, I will remove myself from where harm might be done.
[Quest Brainstorming]
I am currently working on a writing project, and would not be able to divert my full attention to writing quests at this time. Since this stage of the project is primarily brainstorming and ideas, I can still be of service is this area. Once my writing project is complete, I will be able to help with quest writing on a deeper level.
[Quality Control]
For some while, I will have limited time for activities such as bug hunting. At a later date, I would like to be of assistance in this manner.
More for the sake of curiosity, I was wondering what expertise you are looking for in your Quality Advisers? I make no assumption that I'd be capable of such, of course--please forgive the odd question.
[Game Promotion]
Though I am not skilled in this subject, I do know people I can tell about the project, and some who are skilled that I could attempt to recruit. This section isn't to state my qualifications, but to ask if there's anything I should know about what kinds of talent you want recruited for the project?
Thank you for your time. I hope to get along with the community here and, in some small way, help this game to reach its full potential.
A friend named Ron Losey alerted me to this fine project. From what I've heard, he was well known among you, and sends his regards. He also said that he plans to come over and join in the development process soon.
I would like to make myself useful to you, and am currently in the process of working out how I might be of help.
[Coordinating]
I have coordinated some projects in the past. If it is not troublesome to ask, I would like to hear about any minor roles involving work as a Coordinator.
If this is a task reserved for senior members of the community, I apologize for asking.
[Creative Support]
Creative Support and Brainstorming is something that I am practised with. I shall read through the threads in the Brainstorming board, and post anything I consider relevant and helpful to the team.
[Programming]
My skill with coding is rather low, and I have not used the Unreal Engine before. If it is not unreasonable, I would like to ask about any very minor jobs a novice coder might be able to perform. If I feel that I am too inexperienced to do a job adequate to the quality you are aiming for with this game, I will remove myself from where harm might be done.
[Quest Brainstorming]
I am currently working on a writing project, and would not be able to divert my full attention to writing quests at this time. Since this stage of the project is primarily brainstorming and ideas, I can still be of service is this area. Once my writing project is complete, I will be able to help with quest writing on a deeper level.
[Quality Control]
For some while, I will have limited time for activities such as bug hunting. At a later date, I would like to be of assistance in this manner.
More for the sake of curiosity, I was wondering what expertise you are looking for in your Quality Advisers? I make no assumption that I'd be capable of such, of course--please forgive the odd question.
[Game Promotion]
Though I am not skilled in this subject, I do know people I can tell about the project, and some who are skilled that I could attempt to recruit. This section isn't to state my qualifications, but to ask if there's anything I should know about what kinds of talent you want recruited for the project?
Thank you for your time. I hope to get along with the community here and, in some small way, help this game to reach its full potential.