Ship Mates, I'm really glad you're taking a look at this. My original post never made it in. For some reason just the subject line popped up.
I was thinking a lot on the same lines as Officerpuppy with the rat god attributes given to some object. I was trying to find a virtual cat model, but the only ones in the virtual model libraries I have access to are dead cats - we obviously want to find a simple live one if even just a gif or sprite we could plop in.
My thoughts centered around all the little mice running around the villages and holds of ships. Wouldn't it be neat to see cats chasing them from time to time.
The other thing I wanted to mention were a couple of historical anecdotes concerning cats on ships. Cats were not some rarety. On the contrary they were very common. I'm no great cat lover, but a stickler for historical authenticity, not to mention that the rats in COAS are just damn annoying. Don't you hate when you've almost got to your destination and the rats eat a bunch of the supplies you were supposed to deliver to the merchant. I've gotten a kick out of some of the things they manage to ruin like weapons, etc.
Historically the superstitions associated with cats have made for some really interesting stories. Lots of great content here for prospective story lines in future COAS/POTC mods. Sailors considered cats to be almost from another plane and it was considered very bad luck to to display ill will for, harm or provoke a cat. They were thought of as feminine and their every move and gesture was watched and studied by sailors. It was believed that cats could smell the wind and could "carry a gale in their tail". If a cat appeared uneasy or yowled it was trying to raise the wind. All kinds of behaviors we would think normal for a cat like playing with string (a lanyard) was thought to provoke a storm. If a cat licked its tail or sneezed it foretold rain. If it stretched so it's paws touched or sat with its tail to the galley fire it foretold of bad weather. If it licked its fur the wrong way it meant bad luck for the ship and if it climbed into the rigging the ship was doomed! On the other hand if it washed itsself strangely or slept on its back, it meant calm weather.
If a sailor provoked or harmed or threw a cat overboard it meant a storm for sure - "to kick a cat would bring a tempest".
One story recorded in the early days of the US Colonial Navy has it that a tragic series of incidents occured from a sailor killing a cat. One man died and another broke his arm on duty. The crew discovering that a cat had been deliberately killed the night before demanded action be taken against the man, and were certain the incidents were directly related. The officers had the man flogged in an attempt to calm the crew, and the man was thereafter so shunned that he had to be put off the ship.
Another incident has it that as a ship was making final preparations to embark, several sailors and passengers witness the ships cat carry her litter of kittens off the ship. The observers were so spooked that they refused to leave with the ship and their lives were saved as a result. The ship sank in a hurricane the very next day. There are other stories as well of ships cats leaving the vessels and the ships never making it to their destinations or being found abandoned.
So you see cats would have been aboard not only to contend with the rats, but to also act as fortune telling barometers. Just as seeing rats leaving ships, seeing cats leaving as well meant a doomed ship. Superstitious sailors waiting to sign on a voyage would often watch the ships for a day or two looking for signs before selecting his ship.
I'm just scratching the surface here folks. Several of these anecdotes come from a great book: Superstitions of the Sea, by James Clary published in 1994 ISBN: 0-916637-00-X
I'd love to see cats in the game. :will MK