I've met Anamaria at Barbados lighthouse, where she told me I need to sink the
Volcano to make Barbossa happy, then she joined me as an officer. After going to Martinique and capturing, rather than sinking, the
Volcano, I docked at St. Pierre, where Anamaria failed to show up and say her piece, which broke the game.
This was expected. As Anamaria was an officer, I'd put her in command of the
Volcano specifically to see if the storyline already had a way to ensure that she appears anyway. Apparently not. It's easily enough fixed, though. And so, after reloading a savegame from before arrival at the lighthouse...
I meet Anamaria at Barbados lighthouse, where she says the stuff about Barbossa and the
Volcano, then becomes an officer. After going to Martinique and capturing, rather than sinking, the
Volcano, I can't put Anamaria in command of the ship because she's now unremovable. She stays that way until I return to the lighthouse, where Cutler Beckett is waiting for me, and Anamaria has to leave. Also, I noticed that after Anamaria has said we should sail to Oyster Beach, she stays still and does not follow me around. When I move to another part of St. Pierre, she appears in that area but again stands still. She's still in Actor mode after the dialog. Adding a 'LAi_SetOfficerType' for her takes care of that.
As for Cutler Beckett:
Trying to burn the
Wicked Wench, are you? I've been abusing the berthing system again and the
Wench is safe. All you get to burn is a small, expendable ship which I pirated specifically for use as firewood.