or a curse... :
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case "remove_andrieux":
PChar.quest.remove_andrieux.win_condition.l1 = "Timer";
PChar.quest.remove_andrieux.win_condition.l1.date.day = GetAddingDataDay(0, 0, 2);
PChar.quest.remove_andrieux.win_condition.l1.date.month = GetAddingDataMonth(0, 0, 2);
PChar.quest.remove_andrieux.win_condition.l1.date.year = GetAddingDataYear(0, 0, 2);
PChar.quest.remove_andrieux.win_condition = "remove_andrieux_fim";
break;
PChar.quest.remove_andrieux.win_condition.l1 = "Timer";
PChar.quest.remove_andrieux.win_condition.l1.date.day = GetAddingDataDay(0, 0, 2);
PChar.quest.remove_andrieux.win_condition.l1.date.month = GetAddingDataMonth(0, 0, 2);
PChar.quest.remove_andrieux.win_condition.l1.date.year = GetAddingDataYear(0, 0, 2);
PChar.quest.remove_andrieux.win_condition = "remove_andrieux_fim";
And it doesn't work if you save right before, then try again? Because I've seen some examples a long time ago where it would work after reloading a savegame.
Read this post, Pieter :Does anyone know if a shortcut to the newly added content was added in the latest update?
I'd like to have a look at this Hunter and Battle of Aguadilla stuff!
Understood.. Anyway, when you talk to the Spanish Governor he tells you the Fort's Captain has got the jail's keys. Maybe, I could delay the reload on the Eleuthera fort during 10 sec for instance so that the player can read the quest text..Another thing: Since there's "danger" right away when you arrive at the Spanish fort with the prison underneath,
you can't access your questbook and therefore not see what you're supposed to be doing next.
Not Bartolomeu's fault of course, but definitly something that should be addressed in one way or another.